Spark Spider MTX Issue

So with you now being able to use Spark Spider MTX on Saqawal's Flock Silken Hood, it is affecting the performance of Tornado

I did some testing, took two accounts and sat in a duel, WITHOUT the MTX, i was getting 4-5 hits consistently with tornado, WITH the MTX, I was getting 3-4 hits, tested this about 30 times or so with and without the MTX to make sure it was being consistent.

So it seems we are missing out on a whole extra hit on each tornado with the MTX. which is a good portion of damage lost. I judged the hit rate by taking a high hp Juggernaut with no avoidance/block, and just simply counted the poison stacks for every hit(took off all the reduced duration etc so only 1 proc every 3 seconds).

Considering I only bought the MTX for this helmet specifically along with some that are following my forum guide, it sucks that it is actually nerfing our damage. It is huge in the playability of the build as the original effect of Tornado is very... Obstructive. If there iws anyway this can be looked into, that'd be awesome.

Thanks

EDIT: Did another further test, It appears that the spark spider MTX, is just making the projectile travel Faster than intended, and the hit rate might be the same, hard to tell about the hit rate, since the projectiles very clearly aren't the same speed, as shown in the video

Video of this happening
https://youtu.be/DqwpI4fWnIw
Last edited by Supaspork#0294 on Feb 4, 2021, 8:27:02 PM
Last bumped on Mar 20, 2021, 10:29:31 PM
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+1 to this, being able to use the mtx is taking me from sub-70 fps up to 130 or so, there's no way I'm going back, but it feels trash knowing I'm nerfing myself. My own scuffed testing agrees it's clear to see the tornadoes behave differently with the mtx, literally just looking at it you can see they move way faster.

Obviously it would be nice if this was fixed, but please don't just take away the option to use the spiders, it's such a massive qol even with the damage nerf I will still use it.
+1
Spiders is a must have as tornados blind the whole screen ( it's like playing the game with a map drew on your desk and no image of what's happening ) and you get kicked from partys aswell, so please look into it :D
Haven't tested this myself - hardware is severely limited, hence why I bought the spider MTX and changing back isn't an option. That said, Supaspork knows their way around the build and I trust them completely.

+1
Paid my 50 points on MTX specifically for this build - disappointed :(
+1


please fix. this is frustrating.
"
Supaspork wrote:
So with you now being able to use Spark Spider MTX on Saqawal's Flock Silken Hood, it is affecting the performance of Tornado

I did some testing, took two accounts and sat in a duel, WITHOUT the MTX, i was getting 4-5 hits consistently with tornado, WITH the MTX, I was getting 3-4 hits, tested this about 30 times or so with and without the MTX to make sure it was being consistent.

So it seems we are missing out on a whole extra hit on each tornado with the MTX. which is a good portion of damage lost. I judged the hit rate by taking a high hp Juggernaut with no avoidance/block, and just simply counted the poison stacks for every hit(took off all the reduced duration etc so only 1 proc every 3 seconds).

Considering I only bought the MTX for this helmet specifically along with some that are following my forum guide, it sucks that it is actually nerfing our damage. It is huge in the playability of the build as the original effect of Tornado is very... Obstructive. If there iws anyway this can be looked into, that'd be awesome.

Thanks


Thank you for the report, we'll look into this.
"
Henry_GGG wrote:
"
Supaspork wrote:
So with you now being able to use Spark Spider MTX on Saqawal's Flock Silken Hood, it is affecting the performance of Tornado

I did some testing, took two accounts and sat in a duel, WITHOUT the MTX, i was getting 4-5 hits consistently with tornado, WITH the MTX, I was getting 3-4 hits, tested this about 30 times or so with and without the MTX to make sure it was being consistent.

So it seems we are missing out on a whole extra hit on each tornado with the MTX. which is a good portion of damage lost. I judged the hit rate by taking a high hp Juggernaut with no avoidance/block, and just simply counted the poison stacks for every hit(took off all the reduced duration etc so only 1 proc every 3 seconds).

Considering I only bought the MTX for this helmet specifically along with some that are following my forum guide, it sucks that it is actually nerfing our damage. It is huge in the playability of the build as the original effect of Tornado is very... Obstructive. If there iws anyway this can be looked into, that'd be awesome.

Thanks


Thank you for the report, we'll look into this.


Awesome, Thanks :D
"
Henry_GGG wrote:
"
Supaspork wrote:
So with you now being able to use Spark Spider MTX on Saqawal's Flock Silken Hood, it is affecting the performance of Tornado

I did some testing, took two accounts and sat in a duel, WITHOUT the MTX, i was getting 4-5 hits consistently with tornado, WITH the MTX, I was getting 3-4 hits, tested this about 30 times or so with and without the MTX to make sure it was being consistent.

So it seems we are missing out on a whole extra hit on each tornado with the MTX. which is a good portion of damage lost. I judged the hit rate by taking a high hp Juggernaut with no avoidance/block, and just simply counted the poison stacks for every hit(took off all the reduced duration etc so only 1 proc every 3 seconds).

Considering I only bought the MTX for this helmet specifically along with some that are following my forum guide, it sucks that it is actually nerfing our damage. It is huge in the playability of the build as the original effect of Tornado is very... Obstructive. If there iws anyway this can be looked into, that'd be awesome.

Thanks


Thank you for the report, we'll look into this.



Did another further test, It appears that the spark spider MTX, is just making the projectile travel Faster than intended, and the hit rate might be the same, hard to tell about the hit rate, since the projectiles very clearly aren't the same speed, as shown in the video

Video of this happening
https://youtu.be/DqwpI4fWnIw

Last edited by Supaspork#0294 on Feb 4, 2021, 8:27:16 PM

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