Sand track hideout decoration from Zana is buggy since 3.13 //

Before (3.12)






After (3.13)






Now they are flickering when we walk nearby if they overlap and they also let the textures under them going through, if it can be fixed please because it makes the hideouts using them pretty ugly and bothersome, thank you.


In case you want to test it the two hideouts are here (Oakvale and Elven Forest) : https://www.pathofexile.com/forum/view-thread/2542497


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Edit : for a different deco, the verdant tree, the leaves are now more matte and less glossy as they used to be which was way better imo

Before


After
📜My hideout thread : https://www.pathofexile.com/forum/view-thread/2542497
Last edited by Synopsis#1060 on Feb 28, 2021, 5:35:05 AM
Last bumped on Apr 10, 2021, 2:05:58 PM
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Yeah there used to be soft blending around the edges of the sand tracks, so they would blend into whatever was underneath them. Now they have a horrible hard edge and look like someone used the large eraser tool with a hard edge in photoshop, I can see very unnatural eraser scribbles along the edges and in the middle of the sand tracks. They look awful and very unprofessional now :(



This picture shows what I mean, this used to have soft edges which blended in with the water underneath, now I have horrid hard edges and scribbled erased lines in the middle
Last edited by TallBird#6164 on Jan 21, 2021, 10:15:49 AM
up, it's so buggy, please GGG.
+1
I have the same bug! Please GGG repair this!

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