Ethercraft Back Attachment
" Its the new and upgraded phasing mtx. But for this one you have to pay for it. |
|
" more than likely an entirely separate team. im almost 100% sure, considering graphical design and engine programming are done by separate teams in regards to most videogames. cute tantrum tho. | |
Goofy
Saved
| |
[redacted]
"We were going to monitor the situation but it was in the wrong aspect ratio." Last edited by Garr0t on Jan 20, 2021, 9:49:07 PM
| |
yeah... no.
Designing Cospri's Will: https://www.pathofexile.com/forum/view-thread/1665314
Designing Cospri's Malice: https://www.pathofexile.com/forum/view-thread/1717008 Iron Heart/Iron Fortress too! | |
" Business 101: Seperate teams are often manage by the same upper management executives. Different team or not, it's been apparent for a long time where the focus of resources lies within this companies upper management. 99% of all businesses don't make money, from one department, and neglect to invest that profit into making the business as a whole better, as well as improving their overall quality of said product. The excuse of "this is a different department" is completely invalid. This is GGG, every team, is part of that company. I'm sure if the art team were to introduce themselves professionally they would say I work for GGG. Not I for work for an art team that is a part of a company called GGG. With that said, it's been a long time since I can say the game has definitely taken a MUCH improved turn this league. I just hope the management of this company can acknowledge a little more polish went a loooonnnnGGG way here. |
|
almost broke my eyes
Harsh RNG, fair trade is dead, botting everywhere, oneshot mechanic -=RIP=-
|
|
I gotta admit, that's actually kinda cool when the character's facing the camera. But . . . yeah. The rest of that doesn't even need saying :>
| |
This one is a hard pass for me, sorry :/
It's an aura effect on our back and we cant see our character when walking. | |
Nothing is true; everything is permitted.
|