Stress-Free PoE! BONE ZOMBIES: No Required Items! 1-Button Play! SSF League Start-End! 3.13

never mind I'm a fool my golem is too higher level
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clerino wrote:
Spoiler
Thx, I did indeed overlook that.

I am in act 8 now and it really works well. I get one-shotted now and then but this is mainly lack of practice.
Cool clerino!

I'm glad it helped. Ask as much as you like. Levelling can be rough for sure. It'll settle down shortly and you'll start flying in now time.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Last edited by Wrecker_of_Days#7691 on Jan 30, 2021, 12:37:09 PM
Spoiler
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sakurasan wrote:
I'm kind of new to the game but love the idea of necromancers so I started playing this build and have been enjoying it so far.

I have a question about cast when damage taken support and summon chaos golem, the in game UI when I highlight over cast when damage taken support has an X next to summon chaos golem which I assume would mean it wont work is this a new change in the new league?
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sakurasan wrote:
never mind I'm a fool my golem is too higher level
Hey sakurasan!

I'm glad you're having a good time so far. It gets really strong going forward, so if you like the game, I hope the build treats you well.

Good job finding out the issue! Good for you. If you have any other questions, be sure to ask.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
For anyone missing the skill tree because the URL thing is down: https://bit.ly/39w6mSQ
Would Montregul's Grasp be a good chase unique in SSF until I can get my hands on a wand that can roll minion mods?
Hello

Ok, now at maps and I died 4 times in a T1 map. My elemental res are capped (ok, chaos needs some more work.) My life is around 3.3 k, this might be a little low.
However, what I do not understand is that any hit I get (and I understand that getting hit is required) and my life pool is at 30-50% and especially if there are more monsters around I cannot use my life flasks fast enough.

Bone offering is active all the time as well as fortify from shield charge.
If I understood the guide correctly the only damage mitigation we really have is the block from the ascendancies and glancing blows, right? Thus, armour and ES is quite useless?
Where should the block chance be? Does block change only count for physical damage and I die to elemental damage?

Thanks for any input. Till now the build was good, but dying 4 times in a T1 map does not look to good.
Question: Why not go for a "Constitution" anointment (silver/silver/golden oil) to snag the node and then save yourself 4-6 passive tree points to use elsewhere? You could get "Golem Commander" or "Sovereignty" pretty easily.
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Silentknyght wrote:
Question: Why not go for a "Constitution" anointment (silver/silver/golden oil) to snag the node and then save yourself 4-6 passive tree points to use elsewhere? You could get "Golem Commander" or "Sovereignty" pretty easily.


In fact you can if you want to. This build can be adapted to your needs pretty easily.
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MasterSlave wrote:
Spoiler
For anyone missing the skill tree because the URL thing is down: https://bit.ly/39w6mSQ
Thanks MasterSlave!

I didn't know things were down for a bit. That was thoughtful of you.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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HariZheng wrote:
Spoiler
Would Montregul's Grasp be a good chase unique in SSF until I can get my hands on a wand that can roll minion mods?
Hey HariZheng!

Uniques are a user preference. They all come with their version of pros and cons. Having less minions to hit and taunt for the sake of greater individual damage and life is something you'll have to choose. Nothing wrong with trying it out! Let us know what you choose.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

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