3.12.2b Patch Notes Preview
Inside Heist, those observer totem is wayyyyy tankie than any normal / rare monsters. Playing DOT build is horrible when trying to kill them.
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" We dont give a fuck about Diablo Diablo is trash now AG losing items is a trash relic from the past and should be removed immediately Need more brains, exile?
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" Yes, this is taking a bit too long to get better. |
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"I don't think that was THAT mandatory. |
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"And I'm glad it's no more that clusterduck of unintelligeble player effects. Seing MTX on people I play with is fine. Seing their skills is not. Same applies to common areas that immediately become a wavy mess of wings, giant figures and other stuff. |
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" I assume the developers were unable to elegantly fix all the issues in the Harbor vis-a-visas Heists as long as it remained public, and so finally managed to prevail over corporate and marketing to get this changed (no way GGG was unaware that having it be public would be highly unpopular). In which case, thank you Rogue Harbor bugs for enabling the devs to shut down marketing, and thank you devs for putting your collective foots down! Hopefully we have more such bugs in future so that other game changes that everyone else likes, but the marketing and corporate guys hate, eventually make it in. :) | |
" Disagree. Got anything else to say? Cos you're not convincing too many here. | |
So happy to hear the Heists are being fixed (for the most part) a couple more things I'm excited to hear about being fixed but this is definitely a great start. Thank you GGG!
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Last patch crashes me when alert triggers.
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" So we still can't re-enter back to Grand Heists once we teleport to Rogue Harbour? No stash located in Grand Heist entrance?? Then how the hell we're gonna carry all our loots??? I rather you make everything is Grand Heists to be remain "contraband" while we're still in the map & only release until we went back to Rogue Harbour. |