What We're Working On
so.....'NO Fixed Patch till Melbourne?' (Brooklyn) .... where ever :(
so.....about a month then for the playable version? |
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First time posting for this game, to be fair my playing of this game is pretty new still so i am not sure how much my voice or thoughts matter over those with hours invested into the game.
With seeing the expansion of heists with my boyfriend we were excited to try this out cause we liked the heists from gta5 but hey get to rob things in demon infested worlds guards and other crazy people with a dungeon crawler aspect now who wouldnt like that!!! At first it was fun the thrill of sneaking about timing patrols to go around a corner picking off guards which was weird cause we take out one of the two and the other one was praying that he didnt make eye contact, like a pokemon trainer, cause then they would have to do battle to keep their minimum pay of scrolls of wisdom or chaos orbs. However recently going back through we thought the alert level thing was a bug that we were not getting alerted to guards at all figured we had a modifier on our contracts or something that made it lower but only to learn at the end of our gaming session it got nix'd As much fun as heists are taking out an alert level just feels wrong in a game about stealing other peoples smoking pipes, or heart coils, or magical urns. mean how does your alert level go up if you kill all the guards and open a chest and it goes up who the heck heard it open!!! is there a tiny void owl watching xD. I honestly feel the alert level needs to be adjusted in the game and replanted back in other wise people just gonna charge in with Tchaikovsky 1812 Overture playing while shooting lighting from their finger tips and leap slamming over door arcs. Could probably add in watch dogs too or something, that just follow you relentlessly and if they find you just boom automatic full alert or half a bar, cause even as it is just running full getting all the loots you can get your little filthy pleby exile hands on at the end the bars no where near full when your at the vault might be different for grand heists have yet to try those but please add in guards detection levels meter fills it needs it!!! |
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" Not much to add apart from +1. Heist is now a boring filler. It needs some risk vs reward mechanic as described above. |
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Good job. Compared to other games i've played the start up on this one was relatively smooth.
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" YES YES YES- we dont need more maps... we dont. Lets get challenging decision driven gaming back in heists |
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Hex Blast Ignite on Occultist:
I can't do Alva at all on a 5 link since it takes forever to kill white packs. Double curse mind you. The 4% Crit base is too harsh. Ailment more multiplier does NOT work. The only reason Trickster Archmage Ignite works is the former and latter. Has nothing to do with the presumably bugged Ailment modifier on Hex Blast. Most new skills feel disappointing. But this one is so because of a bug I presume. It has been 5 days and I haven't gotten into maps. Please let me give this League a shot before I quit in frustration. | |
The technical issues of this league rival those of betrayal.
- I have ran total of 34 grand heist wings today, I have gotten 4 curioso rewards, the other 30 were lost to either bugged door or a complete crash game crash. (just fyi, the only 4 rewards I got were in layout where the end room has no doors, ALL DOORS IN GRAND HEISTS BUGGED SO 100% REPLICATION RATE) - Out of 12 ran heists I have completed 7 the rest was lost to a crash at various points. - I don't understand who's decision it was to not make the harbour instanced for each player separately. Clipping issues (fixed now), heist/GH portal issues, extreme FPS drops because everyone and their mother has some sort of flashy dogshit cosmetics... Dozens of issues could have been prevented if the area worked like previous league areas/ho. It's so infuriating when it takes me minute to load on actual SSD and then I have to spend several minutes navigating through the area because my FPS is being killed & screen filled with your shitty cosmetics. I'd love to bitchslap the person who made that call to be honest, sorry. I don't know, this just feels like incompetence to me. Majority of the issues are literally 100% replicable. Was there any actual QA test? because the state of the league says otherwise. I'd love to praise the league but I can't even play it. Insane. | |
Please fix glacial cascade knockback. I lost some blight chest because mobs knocked into wall and stuck. Can not run blight maps with gc because 100% losing a couple of chests.
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"Hexblast" and "Impending Doom"
I only made it too Act 7 with it and quit the build because the playstyle felt lacking if I didn't 1 shot the pack. I tried a variant where I used bane to apply curses for shock and temp chains and then self cast despair for impending doom. typically in this case If Bane didn't kill the pack before max dooms stacks I used hexblast to blow them up. I think what "Doom" needs most is a way to visually tell how fast it is stacking rather then just counting seconds in your head. That way you can actually know you set the doom off at max stacks rather then guess. Also Occultist not getting anything for hexes felt very weird and a missed opportunity |
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" +1 Also agree with others about Occultist not getting much to synergize with Doom. Maybe reworking Malediction or adding some additional max doom and/or doom gain speed to the class? |
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