Today's Hotfix for Heist
So what is the point of the rogue gear now that there is no alert from killing stuff?
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My game still keep's crashing in heist's when I use rogue's to open door's any fix for it is in progress?
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Oh yes, these changes are much needed.
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The unique gloves Asenath cause the user (us) to take dmg and die. Any update on this bug fix?
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"Killing Monsters Increasing Your Alert Level
We killed this. It's not a thing anymore." POGGERSS!! BEST CHANGE!! Looks like minion builds are back on the menu boys :D |
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is it just me or are some things broken now? I keep getting crashes. It was fine before
I really want to heist now that killing mobs doesn't increase alerts~ |
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You guys are the best. Listening to the community about alert levels fills me with joy. I will always support you guys.
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p o g that's pog
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Ah yes, sneaking around waiting to get 1-shot and not killing mobs... Great plan, just like we said. Speaking of, you know what else we said was a great plan before launch, that you patched 15+ times instead of killing and not making a thing any more? Sulphite.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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" What do you mean? We definitely found those bugs. All of them. |