Stress-Free PoE! RIGHTEOUS GOLEMS (RF): No Required Items! 1-Button Play! SSF League Start-End! 3.12

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XulaZ wrote:
Spoiler
Hey grt guide! look forward league start with it.

Let me just ask... whats a good leveling set up to use over the acts?

what stats should i look for on itens mainly? and when should i change to RF? (around what lvl or with how much life regen/fire resist?)

thank you!!
Awesome questions XulaZ!

Some of those are huge answers though, so a couple of answers have to wait for the guide to be finished. The short answers:
- Look for high life and resists on gear.
- Switch to RF when you can ignore it.
- Level with any 100% fire spell that tickles you the right way :).

All great questions for sure! The guide will have a levelling section, how to sustain RF section, and tell you what mods help your gear.

Oh, just be sure not to ADD fire damage in any way to the build (because of Elemental Equilibrium.

Thanks for you kind words. I hope this helps until the guide is thorough.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Looks like one of your builds will be my league starter again :-p
So, for the CwDT-BallLightning-Flammability link to work, we either need to keep Flammability at lvl 5, or have to increase the level of CwDT.
Last edited by StormHUN#4493 on Sep 19, 2020, 5:53:31 PM
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StormHUN wrote:
So, for the CwDT-BallLightning-Flammability link to work, we either need to keep Flammability at lvl 5, or have to increase the level of CwDT.


That's exactly what I was about to ask... or we coud self-cast the golems, move them to a 3-link, move CdDT/Balllighning/Flammability to the now empty 4-link and add curse on hit. This way the level of Flammability shouldn't matter anymore.

However, I'm not sure if this still works. Now that curses/hexes have completely changed, Im a bit behind with my knowledge...
Overwhelmed by Path of Exile? You might want to have a look at Wrecker_of_Days' beginner-friendly guides. One-click-wonders that do not require any specific items to conquer the campaign and the Atlas: https://www.pathofexile.com/forum/view-thread/2606288/page/1
So this is how I'm leveling past Act 4:

1; After kill the Beast, you have access to all gems, including CwDT, with teh exception of Immortal Call. Get them all, if you didn't yet.
2; Don't allocate Elemental Equilibrium yet
3; Yet up all links as per the guide, then make the following changes:
4; Move RF into secondary weapons so it keeps leveling.
5; Move Wave of Conviction into the slot of RF (so now supported by RF's support gems), and use it on manual cast.
+ Optional: If your mana runs out quick, turn off Purity of Fire for now
+ Optional: Use a movement skill of choice in any empty socket, just not in a socket with CwDT linked, so it won't get triggered. You can move Summon Skitterbots into the original slot of Wave of Conviction, and place a movement skill (eg. Flame Dash, is great!) in the slot of Skitterbots.


Then once you can sustain RF, you move all gems back to their proper place (and movement skill into an Unset Ring) and allocate Elemental Equilibrium!
Last edited by StormHUN#4493 on Sep 19, 2020, 6:41:39 PM
What's the best amulet anointment? Entropy sounds nice and cheap (23 % increased damage over time). Does Divine Justice work with Righteous Fire, too? (50 % increased elemental damage)

My second question would be: I noticed that I can have 4 golems, but I have only 3 different ones. Does it make any difference which one of them I cast twice?
I feel like a golem-mama already and I love it :D
Overwhelmed by Path of Exile? You might want to have a look at Wrecker_of_Days' beginner-friendly guides. One-click-wonders that do not require any specific items to conquer the campaign and the Atlas: https://www.pathofexile.com/forum/view-thread/2606288/page/1
I've added the Gems, Gear, and Passive Tree sections to the guide.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Caligula_Exile wrote:
What's the best amulet anointment? Entropy sounds nice and cheap (23 % increased damage over time). Does Divine Justice work with Righteous Fire, too? (50 % increased elemental damage)

My second question would be: I noticed that I can have 4 golems, but I have only 3 different ones. Does it make any difference which one of them I cast twice?
I feel like a golem-mama already and I love it :D


I think the best Anointment is Grown and Decoy (More damage and nice 1% HP Regen) but Divine Judgement is good too since you can't afford it in Day 1-3. (cost 1 EX)
Elemental Damage work well as Fire Damage so It'll increase damage for RF too.
And about duplicate golems just only like more taunt only. They don't improve effect more than 1.
Last edited by L0nelyE4rth#2622 on Sep 19, 2020, 11:40:13 PM
Hi mate,

I think I'll enjoy your flexibility build, never made any RF builds nor any golemancers in ~2k hours playing the game so far... it's about timeto work on both in one buildn thanks to you !

But I have a two simple questions :

1) don't CwDT-PF-WoC proc EE against us ? I'm wondering how not...
2) do golem's buffs stack in you play multiple copies ? Like multiple stone golems just to sustain RF faster in the early stages ;)

Thank you !
Last edited by Amnexty#2111 on Sep 20, 2020, 6:23:21 AM
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L0nelyE4rth wrote:
Grown and Decoy

Growth and Decay, you mean. :P

I used that with the previous version of the build, solid one.

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