[3.25] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Melting all content.
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Lalatina_Sama wrote:
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dyanikoglu wrote:
Just upgraded my gear to somewhere between end game and mid game crit build. The staff is definitely a beast in my opinion.
My biggest issue is mana sustain with anger aura, because of that I had to give 1 point for reduced mana costs in skill tree temporarily. Also with all of those crazy stat requirements in overall gear, it was hard to get nice gears with dex/int stats. Because of that, I've 2 points allocated for +30 dex and +30 int in skill tree temporarily. I hope I can find a proper ring with assassin mark soon.
I saw this staff yesterday in the trade, you were way faster, gz :D
yeah, the seller was also awesome person. We had lots of chat about slam chieftain items :)
Last edited by dyanikoglu#6468 on Apr 24, 2021, 8:36:43 AM
Just upgraded my gear to somewhere between end game and mid game crit build. The staff is definitely a beast in my opinion.
My biggest issue is mana sustain with anger aura, because of that I had to give 1 point for reduced mana costs in skill tree temporarily. Also with all of those crazy stat requirements in overall gear, it was hard to get nice gears with dex/int stats. Because of that, I've 2 points allocated for +30 dex and +30 int in skill tree temporarily. I hope I can find a proper ring with assassin mark soon.
Gosh, how are you so fast? :D I'm struggling with getting money for mid-budget crit build.
Just upgraded my gear to somewhere between end game and mid game crit build. The staff is definitely a beast in my opinion.
My biggest issue is mana sustain with anger aura, because of that I had to give 1 point for reduced mana costs in skill tree temporarily. Also with all of those crazy stat requirements in overall gear, it was hard to get nice gears with dex/int stats. Because of that, I've 2 points allocated for +30 dex and +30 int in skill tree temporarily. I hope I can find a proper ring with assassin mark soon.
Gosh, how are you so fast? :D I'm struggling with getting money for mid-budget crit build.
Two of my trials were super lucky. I've dropped 2 nice gear totalling around 20ex, and got most of those with the money :)
Also I did lots of cluster jewel crafting. You can do tons of money at current market, people are buying them like crazy at the moment. The best craft option is spamming alt/aug on increased life small cluster jewel bases, and rolling fettle. They're sold for around 1.5ex. (because it's mostly used for necromancers)
Also finally found a ring :)
Last edited by dyanikoglu#6468 on Apr 24, 2021, 12:30:23 PM
Two of my trials were super lucky. I've dropped 2 nice gear totalling around 20ex, and got most of those with the money :)
Also I did lots of cluster jewel crafting. You can do tons of money at current market, people are buying them like crazy at the moment. The best craft option is spamming alt/aug on increased life small cluster jewel bases, and rolling fettle. They're sold for around 1.5ex. (because it's mostly used for necromancers)
Also finally found a ring :)
Ah, okay, I understand now. :D No nice drops for me yet.
Gonna try this jewel bases cause mine main source of income is low AF in ultimatum (farming armours from beasts).
Last edited by vankosiara13#6608 on Apr 24, 2021, 12:45:41 PM
Small notes for endgame. Smoking remains on medium cluser jewels reduce my fps by about 30%, it feel very bad atm especially when you're used to 144hz like me. Phasing run on left mouse click feels very good for clear/survivability, we generate frenzys fast enough anyway with blood rage, so i'd suggest also using it except if you get phasing somehow else.
Anyone have tips for this build in HC?
Just started mapping.
Only have around 25k dmg unbuffed. Also I know that the build is one shot kill screen, but I feel like I'm attacking extra slow.
Have about 4.7k hp / 51% phys reduc.
Didn't really get a ton of currency during leveling.
Also thought the build was supposed to be with maces? I guess it turns into crit at some point?
Can i use two handed wep large cluster when transitioning to early crit build ? bases are like 4c instead of 60c of base for staff and mace ailment and damage ..
Can i use two handed wep large cluster when transitioning to early crit build ? bases are like 4c instead of 60c of base for staff and mace ailment and damage ..
Or i lose something important ?
We do have some burning damage i believe since we ignite
Edit : failed quote
Last edited by Lalatina_Sama#3868 on Apr 24, 2021, 8:20:38 PM
Anyone have tips for this build in HC?
Just started mapping.
Only have around 25k dmg unbuffed. Also I know that the build is one shot kill screen, but I feel like I'm attacking extra slow.
Have about 4.7k hp / 51% phys reduc.
Didn't really get a ton of currency during leveling.
Also thought the build was supposed to be with maces? I guess it turns into crit at some point?
I swapped pulverize for fortify because I found attack speed a little too slow for ultimatums without a bunch of attack speed on weapon to negate pulverize, plus more defense.