[3.13] Archmage Blade Vortex Hierophant | 20k EHP 40m DPS | Depth 2000 Delve Tank
" You definitely need one. For my character, my CB corruption was on the abyss jewel in my stygian vise. |
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" I actually don't know. My guess is that the helmet crit enchant is not snapshotted (since its a property attached to the player and not to a particular cast), but I may well be wrong. I don't know of any easy way to test this either |
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Btw Algor Mortis is a very underrated pair of gloves for any ligthning related build, provided you can work in some chill on enemy.
It might be clunky on ranged BL/arc / require use of cwdt and other unreliable things so for that cases unnerve gloves can compete. You can opt to instead cwdt blade blast for unnerve. But they're absolutely perfect for bv with vortex on right click that's going to have to run into enemy faces anyway, you get more "increased damage taken" multiplier than you'll get pretty much total from all endgame options combined. And you can _also_ work in unnerve from bblast and as ultimate endgame option - master of fear. " 35% increased dmg taken AND less damage taken from enemies and 20% more chill effect for a couple of chaos gloves? And they're even +40 total res. Imo this puts them as real endgame option even as is vs something like kalissa's grace or voidbringer that would struggle to fit in even with some insane double corruptions sorely losing defensively vs rares. You'd likely have to not use foible / unique amu to cap resists on budget if you try to run them with indigon, but endgame capping in 3 slots (ring, boots, belt) + some tree/jewels/clusters should be very possible. Last edited by WrongBlight#4433 on Jan 20, 2021, 10:17:20 PM
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" Blade blast would just detonate all your BV and mess up 4.25s cast sequence. |
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Algor Mortis seems nice but a lot to give up in the rare slot when already using so many uniques.
ign: Aan_allein Last edited by koticgood#7827 on Jan 21, 2021, 1:49:00 PM
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" Yep, you're right. Only option is medium cluster master of fear then. You'd obiously also have to use option of vortex with blood magic for "vortex on right click" with indigon to not mess up mana costs. |
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" No. Archmage only cares about your max unreserved mana, not your current mana. |
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" This is true, Algor Mortis is uniquely suited for this build. It just sucks a bit that it has no life or mana rolls, and no dex roll. Will make reaching the 1800 mana breakpoint that much harder, probably have to settle for 1600. And Dex is going to be an issue as well. IMO Asenath's is still the superior option for clearing because of explodey, but Algor Mortis really shines vs bosses due to the Sap and chill effect, and ofc tons more damage. I'll add this to the guide soon. Last edited by RudyBaby#1552 on Jan 21, 2021, 8:04:47 AM
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" I don't think we need Asenath for clearing if we can increase AOE. I try to get as much AOE as possible for better clearing. About dex problem, we can settle with BV +3 range (lvl 15) or +2 (lvl 10). Also we don't need the %crit chance in amulet anymore, we can have an amulet like this |
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Why a build based on critical would use controlled destruction?
I don't get it. Please could anyone enlighten me? |
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