Bloom Issues Master Thread
I have to say I LOVE BLOOM, when it works. Just slight problems i guess loading it sometimes.
Here is a screenshot and bug id. Settings, Vulkan, Geforce GTX 750 Ti Edit. In Sacred Grove. Last edited by karamam on Jul 20, 2020, 10:04:46 AM
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Monolith Crown MTX goes totally out of whack randomly at times and turns into a literal sun.
----- Display settings: Nvidia GeForce RTX 2080 Windowed Fullscreen 1920x1080 Vulkan (beta) VSync Enabled ----- example clip: https://youtu.be/T7mNbbZ6P_E |
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Bug reference number 3,666,401,472 Running Channel map Friend using Angelic Hood and cyclone and turned into a lighthouse |
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spectres : redemption sentry
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TL;DR
Frankly, Bloom Options --> Full, Slight, DISABLED. To each their own. While Im certain the reason its forced is to make things "prettier", I'm certain EVERYONE will be happy with an option to switch it off or leave it on as they want. EVERYONE. Thank you devs, we know you are doing your best and look forward to PoE2. In the meanwhile simple options like this will really be appreciated by your community. |
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Факел в шахте сильно яркий
A torch in an azurite mine is very bright Обучающие ролики для новичков.
https://www.youtube.com/c/PoEStaff | |
Not sure if it's bloom related issue, but all "electricity" effects from hideout decorations disappeared when Harvest started.
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GTX 970
Windowed Fullscreen 1920x1080 Vulkan Beta and DX11 (both) everything on low Bloom(slight) sorry no Screenshot, but can easily be described. Tul Breach, big rare monster with the cold aura thing. The aura is bright as hell and hurts the eyes. | |
This was posted in the bug report forum over two weeks ago - it happens when you ignite a rare with Cinderswallow Urn (possibly while they have some other debuff as well, shock? The character is JeanLucPepega). This is easily reproducible, easily fixable, and actually makes it almost unplayable. Please fix this at some point before the next league without another 30 bug reports needing to be posted, or this needing to get to the top of reddit. Last edited by InventorOfTrees on Jul 21, 2020, 1:01:47 AM
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Using CinderSwallow Urn with Ingite Proliferation causes massive, very bright, graphic artefacts, way beyond 99% of the bloom issues most people are reporting. It also makes the game almost unplayable.
This happens in all areas of the game, regardless of the brightness of the area. This has previously been reported here https://www.pathofexile.com/forum/view-thread/2890675 and here https://www.pathofexile.com/forum/view-thread/2899669 A wide range of graphics settings and computer specs are reported in those threads and all of them experience the same issue. |