[3.14][Nerfed] Blade Blaster Assassin | 10m Sirus DPS | Zoom Zoom | Tanky | Deathless Sirus

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Duelexia wrote:
Do you think a helmet with phys damage to spells and -% phys dmg resist to nearby enemies would be better than unleash seals? could prob even put like conc effect or additional power charge with double influence


The +1 Unleash is very strong, read my comment just above this one on why. I don't think there are any helmet mods worth dropping for it.
Unleash stuff makes sense, but obviously I won't know until I've tried it. I've got a good helmet with a bladeblast AOE enchant so I think I'll craft up a maxres shield and probably replace my jewelry first before trying to replace it. It seems like if you want to do it from scratch using alts to get the +unleash and then add/remove life to get a good roll is ideal.
Hello all, so this is my gear, i just farm some currency and im ready to gear up!, resume so my fights, i been having some deads, like a blast from nowhere and boom dead haha. so i will require your help.


Thank you






Last edited by kINNS#5063 on Feb 1, 2021, 4:45:03 PM
Hello, i've been having loads of fun on this build on console. The damage is great and i'm slowly making progress in the atlas, but what i find hardest is the survivability on maps. I don't yet have all of the gem setups like cwdt and fortify, which i am working towards, but i am wondering, what upgrades should i be looking for first? Perhaps you could check my profile and give me a hint on what i should look for to upgrade, got around 4 ex to spend.
Thinking of getting the hand of the grand templar gloves to swap out since i'm having trouble with getting the correct red sockets for cwdt.
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kINNS wrote:
Hello all, so this is my gear, i just farm some currency and im ready to gear up!, resume so my fights, i been having some deads, like a blast from nowhere and boom dead haha. so i will require your help.


Thank you








Running Divine Flesh with a max res shield will be the biggest defensive boost you can do right now.
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Banginis2160 wrote:
Hello, i've been having loads of fun on this build on console. The damage is great and i'm slowly making progress in the atlas, but what i find hardest is the survivability on maps. I don't yet have all of the gem setups like cwdt and fortify, which i am working towards, but i am wondering, what upgrades should i be looking for first? Perhaps you could check my profile and give me a hint on what i should look for to upgrade, got around 4 ex to spend.
Thinking of getting the hand of the grand templar gloves to swap out since i'm having trouble with getting the correct red sockets for cwdt.


Running Divine Flesh is the biggest thing you can do right now. I also added a section in the FAQ on tankiness, so take a look at that as well.
Pantheons? Lunaris mapping Solaris bossing, gruthkul minor? Or something else? What about stun avoidance?
I've managed to kind of fix my defensive issues, you were right it was kind of dependent on playstyle, I started clearing most packs out of screen now instead of flame dashing into them, and I nearly don't ever die, except sometimes at rituals where I get out of nowhere popped.

But something else that I am wondering. When looking at your PoB your Blade Blast in 10 blades does 9mil. And mine does 600k in 10 blades. I know my gear is really subpar right now but I also tried putting most of your gear in my PoB and the difference was maybe from 600k to 1.5mil - 2mil. But still nowhere close to 9 mil.

Could you take a look by any chance on what I might be missing?
Thanks <3
I don't know if this has been answered elsewhere in this thread but I just had a question concerning ES regen/leech. My ES leech isn't high enough to sustain my abilities. I was wondering if there were anyways I could increase my leeching rate for ES, or if maybe the solution is to increase the total maximum energy shield? I just don't seem to be able to sustain it well enough, and my only solution right now is running an enlighten with all the auras and an enduring mana flask. My total ES is only 234 which I noticed is significantly less than your late game build has, could that be the problem?
This is probably a stupid question, but want to check anyway since POB didn't show any difference (maybe I am doing it wrong).

Would I be correct in assuming that Awakened Spell Cascade is not beneficial for the build? You did explicitly state to keep Spell Cascade at low level and not to quality it.

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