How can I tell if a mod is 'Caster', 'Defense', 'Chaos' and such?
How can I tell if a mod is 'Caster', 'Defense', 'Chaos' and such?
Some of them are obvious such as life, cold, fire and the like. Is there a way to see which tag each prefix and suffix is? Suffix modifier 'of the mongoose', for example, doesn't really tell which which harvest craft I need to use to remove that one. Last bumped on Jul 5, 2020, 6:50:49 PM
|
![]() |
Caster mods typically say "to spells" "cast speed" "mana". Any crit mod or added damage mod ONLY applies to attacks UNLESS it specifically says "to spells" somewhere.
Attack mods MAY say "attacks" but they don't have to. As you may already know, "Adds 20 to 40 fire damage" on a sceptre or other dual-use weapon, means "to attacks with this weapon" unless specifies otherwise. Likewise, anything that applies poison, bleeding, or maim/impale strongly implies they are being applied by attack skills, not say, Winter Orb or Frostblink. Leeching: mods that grant leeching of life and mana are overwhelmingly only useful for attack skills, and may specify "% phys attack damage leeched as X" making them an attack mod. The exception maybe specific leeching modalities (life only) through having vaal pact under "conditions", or influence mods, which fall under life mods. Defenses are rather narrow. Armour, ES, and evasion. That's it - if it doesn't say one of those three magic words it's not a Defence modifier. Not even "% Phys damage reduction". That's a phys modifier. Not "48% fire resistance". That's a Fire modifier. Chaos will almost ALwAYS have the word "chaos" in its mod description. They may include: Add X% of phys as extra chaos damage, Y% chaos resist, Adds Z to A chaos damage, etc. Mongoose is one of the EVASION mod tiers, and you should use a defence mod remover to get rid of it. If you can't tell what the mod does, because the name is not descriptive, look it up on poeaffix or the wiki. [19:36]#Mirror_stacking_clown: try smoke ganja every day for 10 years and do memory game
|
![]() |
So there is no in-game way to tell what type of mod an certain affix is without looking it up on poeaffix? Well that's just silly then. Is there a particular reason why they don't just have a mod description that shows what type it is?
|
![]() |
https://www.craftofexile.com/
Affixes types. Yeah need another 3rd party site... Would be awesome if they add that info in-game. "There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."
"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG |
![]() |
" I mean they built a crafting league with all these different item tags and then refused to tell the player what the tags signify in some cases. This game does have a large problem where too many third party sites are needed for playing the game well. |
![]() |
There's also https://poedb.tw/us/mod.php?cn=Body+Armour&an=str_armour
It's pretty tedious but hey, it's honest work. Just like synthesis. Let's face it, if you want to play a crafting league with results you need to have the crafting sites open pretty much constantly, for instance I completely skipped the huge page that was pretty much required for synthesis outcomes and didn't even pick them up at some point. Probably casually lost dozens of exas just like a lot of people. Second-class poe gamer
|
![]() |
Yeah, it's all pretty lame.
Pretty much a skip when I see the NPC now. |
![]() |
" PoEDB CraftOfExile poe.trade poe.ninja poe.lab FilterBlade PoB PoE Syndicate cheat sheet +insert other 20 3rd party sites And people still say they play PoE to smash buttons, kill monsters and get loot... Only if it was that simple. "There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."
"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG |
![]() |
I wish they did some sort of discovery fill in. Like when you unveil a mod it is now known, so how about the first time you craft a mod through chaos orbs, or whatever, it gets added to your list of known mods. It then shows you the tag such as 'chaos' or 'physical' what tier it is and what item type it can roll on. Keep it tucked away in the Open Help Panel and there ya go. Doesn't bother anyone and people who want it have access to it.
The data is already all in the game, it's just displaying it for the players that is missing. |
![]() |
I get where you're coming from. I have friends from D3 that refuse to give PoE a try just because you have to have a second monitor with several websites open just to play the game. They already have advanced tooltips, why can't they just list the modifier types next to each prefix/suffix?
|
![]() |