Creating Oshabi
" I am with this one this is reallly cool idea also is there any way to read the npcs dialogues ? | |
" https://poedb.tw/us/Oshabi |
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" I respect your point of view but, I am really enjoying the dark story of path of exile, and specificly that idea that we are also part of that bad dark evil world, I don't know I feel that it is really a silly thing to engage with the story while having other stories in the back of your mind to highlight what is good and what is not weirdchamp | |
" ty so much | |
Still reminds me of Washabi...
" Why fight progress? From League Starter to Shaper – Cheap, Tanky, Fast and Fun Physical ST – Very Detailed Guide https://www.pathofexile.com/forum/view-thread/2077519 Gannicus, God of the Arena – Deathless Uber Elder for Everyone https://www.pathofexile.com/forum/view-thread/2627521 Last edited by Aias_o_Telamonios on Jul 1, 2020, 9:29:03 AM
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Since it's brought upon and I have some time, I want to tell my opinion on writing of Path of Exile.
I don't really get the reason that peopne want to see Exiles as classic "white knight" heroes. Their backstory: Witch, a dark mage, who admires Piety's experiments, and murdered children back in Oriath; Ranger, who hates civilisation and progress and prefers nature over humans; Shadow, hired assassin, who killed plenty of people for money and familiar with "noble" life of Oriath due to his work; Scion, who is inherently insane and is connected to Nightmare/Corruption and its monsters; Templar, follower of Innocence and Oriath's faith, which is quite radical (though, I would say that he's on lighter side). Duelist and Marauder are only ones, who are "Good"/selfless (and then, as we see with Daresso, fighting for sake of fighting and honour could lead to evil). (And that background of playable Exiles is the reason that I really don't get them trusting Sin, especially Witch, Ranger and Shadow; Sin's dialogues would make much more sense being directed to Zana than the Exiles.) I could see them caring about Nessa, a person, who helped them when they were weakest in Act 1 and wanting to save her in Act 6. I could see them being friends with Einhar or Niko, and defeating Kitava because they are living in this world too and being eaten by him isn't option. But why Zana's "greater good" would be more compelling to them than Venarius' "greater good" or Innocence's "greater good"? Both implied that the Exile should lose thie freedom, the thing they treasure the most. I cannot imagine any of the Exiles accepting that they should be locked in the Atlas, when Zana would try to do it to them, the first four exiles because they are quite selfish, Duelist, because it isn't fair and honourable fight, and Marauder, because he's former slave and would not want to ever think about losing freedom again. That's is, the consistency of characters' lore. Zana being villain to Exiles makes complete sense (this doesn't makes her story about wanting back her father less sympathetic to the player, but, the player and playable character are different beings; Exiles never know the Shaper in person, it's hard to imagine them to seriously care about him). Last edited by Tortoise_Turtle on Jul 1, 2020, 9:47:20 AM
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Those are valid points but I think you already know the answer to all that. PoE doesn't have a cohesive lore. It's just bits and pieces written to support various leagues and additions to the game that are written without any previous "master plan".
The lore and dialogue are an afterthought (maybe rightfully so as most players just ignore them) and all the design effort is put into everything else. This is supposed to be improved in PoE 2.0 but honestly I doubt we'll even see a truly cohesive lore as GGG can't possibly pre-plan its next 20 expansions of the game. This is all ok for me though. Having good lore would be nice but the priority should always be the game. From League Starter to Shaper – Cheap, Tanky, Fast and Fun Physical ST – Very Detailed Guide https://www.pathofexile.com/forum/view-thread/2077519 Gannicus, God of the Arena – Deathless Uber Elder for Everyone https://www.pathofexile.com/forum/view-thread/2627521 Last edited by Aias_o_Telamonios on Jul 1, 2020, 10:15:56 AM
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The onlu thing that takes my need and pleasure of playing poe now is epic poor, complicated mechanic of this stupid league. GGG you dont give us nothing, as always no info. You are normal? or rather not? This league will end like bestiary, you will do race month before its end. Maby you will learn that we want not complicated leagues like abbys, breach, legacy, delve. Is to hard? Maby that new zealand lies at the end of world make you retarded there?
Last edited by qlasboy on Jul 1, 2020, 10:22:36 AM
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I think a huge issue is this artificial divide between "White Knight" and "Selfish Power-Hungry Exile", as if the only alternative to a psychopathic Exile only interested in accruing more power is a childish image of a perfectly pristine Paladin. This kind of binary thinking sucks. It's perfectly possible for a troubled character like the Witch to still care about abstract concepts like the overall freedom of humanity in the face of despotic deities.
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I really like her design, she feels like a mixture of Maramoa and Navali.
But can we talk about how in her fight she keeps saying that she is the grove and how we keep planting seeds in said grove... seems a bit... "off". Also is there any chance we can still get her concept art as an apparition effect? The pose she has on there feels right for it. Plus I really like the colors on her in general, the dark/er colors with a bright blue have always been a favourite of mine. bottomtext Last edited by CreatorXM on Jul 1, 2020, 10:47:38 AM
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