3.11.1 Patch Notes Preview
" Yeah, that would work too, no stash is a bonkers idea. |
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" My guess is that they have bigger problems than adding new features at this point (see my previous post). |
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Nice changes
Can you also add: - weird bird cosplay lady now only mentions you got a seed read when the entire harvester is ready? Kinda annoying to get 9 are ready only to see 0 of then are really ready. And a life force counter somewhere would be nice too. My garden has so many tanks and most of then are full but i don't have any clue how much they really store at the moment |
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" And I thought there was someone reasonable and smart enough to swap them in order to have T4 on a white map and T5 on a red map. Please consider leaving this as is and simply change the description of where they can be found. |
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We NEED a player stash in the garden.
Example why its terrible: I have 3 crafts on a normal or magic item. I craft once, its bad - have to go to my hideout to scour it then back to the garden to apply second craft. Sure I could bring the item with me but I dont know wich item I will craft on before I see the crafts... also sorry to say: Love the game, hate this league Last edited by Toppluesatan#3250 on Jun 30, 2020, 4:48:29 AM
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thanks
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Does the jewel have to have a jewel socket modifier to get the new socket enchantment? Lets say I have a large jewel that already has 5 modifiers with no jewel sockets. What happens when I vendor it?
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Thanks for the improvement GGG. And yes, don't worry too much about Reddit tears, lol.
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Please review new weights of notables on large cluster jewels (fire section). It is almost impossible now to get a Doryani's Lesson together with Smoking Remains notables (will need about 11 000 attempts in average). New weights are a joke.
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Where is "fix for performacnce causing for many such FPS drops that game is unplayable!"
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