Development Manifesto: Game Balance in Path of Exile: Harvest
path of nerf
Thanks GGG |
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Please focus on servers!!! Thank you for this great game.
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" im HIGHLY agreed with you and i want to add that all buffs and nerfs by GGG are random impulsive actions without ANY good strategic view of the game itself or path where to go in general all i see last 1 year is dumb changes and panic button slapped every time oh we made OP Cyclone - panic button Oh we made OP necro - panic button Oh we made herald stacking - panic button dude wtf just make it end end game hard to get bulds THATS IT GGG WHO TOLD YOU that good and fun to play builds are BAD? GG GGG WHO TOLD YOU that DUMB IDIOTIC literally 0 DPS clunky as bull ass skills(and builds) are GOOD? pls answer 2 last questions. |
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to me these changes sound again like: one step forward two steps back...
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens My QoL List: https://www.pathofexile.com/forum/view-thread/3279646 |
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sounds like i might have to hit my armageddon brand elementalist again. it didn't use brand recall anyway, sounds like pure buff for it. not sure i want to take that route again though...
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Good changes. Nerfing is inevitable, and if you can't handle that, please head for the door and mind the gap between REALITY and EXPECTATIONS. It's a long, hard fall if you miss the jump.
All in all, time to play yet another new build this time around! Maybe I'll go with the Slam Jam they're throwing our way, or maybe try my hand at some funky, wacky mix-up with that Arcanist Brand, or hell, maybe I'll just go SHOUT Monk and scream my way to the top like most of the kids in this thread. "REEEEEEEEEE!" to victo-REEEEEEEEEE! |
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"In order to make slam skills fun and more appealing, we will nerf anything that isn't a slam skill or traps/mines(because these always need to clear all content with almost no investment)".
'The spiritual successor to Diablo 2'. Did you guys even play D2? The game was just years of power creep, which is why it was great for so long. This isn't a moba. Arpgs need power creep to remain interesting, so stop pretending that the patch notes need to read like League of Legends. Balance is an illusion, and all you're doing is removing fun and choices. Stop caving to the self hating new gen who want every genre to be some frustrating pvp esport wannabe. It's a pve kill n chill hack n slash, and these games will always have a low skill ceiling by default. Removing choices or changing numbers won't ever change that. Go back to your D2 roots. | |
Really good changes targeting the right things. A little bit worried leech immune slid under the table though.
I think removing 20% of more damage from duel wield is an insane overreaction though. Sometimes when GGG nerf or buff stuff I am like, "Do they actually know how much of a change that is?" For instance, they could remove 10% of the build's damage. But instead they tend to completely kill stuff or make stuff OP broken. |
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RIP juicers it was fun while it lasted.
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Dear GGG. Not everyone wants to play the league every time and create new builds all the time. Some people just want to play a successful build and have fun.
You've literally destroyed just about every character I've had fun playing... now I have to repec to your stat-destroying "balancing" act... No, just no. I've spent a decent amount of $$$ in your game... but not another single dollar will you get. What good is my continuing to support you when you don't support me? NO. |
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