3.10.2 Patch with Beta of Vulkan Renderer
A fantastic step in the right direction, even knowing there'll be issues along the way. Just tried some Delirium and Legion mapping for a while, smooth as butter on my aging machine that stuttered on EVERY delirium pack for the first three maps or so.
That's a supporter pack in approval from me. |
|
Vulcan has broken the game for me, when I try to load that render the game client just crashes. I'm normally on windowed full screen mode, I did try going full screen to try it same thing, game just crashes without any prompt.
|
|
OMG GGG i love you this has fix my cpu maxing by alot. i can go back to watching something on second screen while grinding your game thank you.
|
|
played for half an hour and it looks great.
To be fair, tested on a new character but I feel the difference there. great to see, that you're improving :) |
|
Nice!
|
|
WoW sick after switching to vulkan i can actualy lvl without stuttering thats amazing.
Just dont wanna risk my hopes nd dreams nd start a jucied delirium map on my other chars, but sofar Big Times appreciated. Finally doesnt feel like a beta game anymore (which was 100% the case since delve) |
|
GPU memory usage is over 90% with Vulkan, with direct its around 30%. Is it fine if its that high?
|
|
Not bad, but missing the multi-GPU support.
In DX11 with AMD crossfire I get more than 110fps, with a single graphic in VULKAN get more than 60pfs. If could work in mGPU would surely pass the 130fps. |
|
Hello, when trying to change to Vulcan render the game just closes, upon restart the game is still on direct X.
Also in my production_Config.ini there is no render option. |
|
" are your drivers somewhat recent? otherwise, dunno |
|