3.10.2 Patch Notes (restartless)
Hello Dev's and Community
I usualy dont post alot, but implementing VULKAN renderer is a awesome step in the right direction to make the game more Performance-Stable. Just made the first test on T16 delir map with slaying from beyond mod and experienced a huge improvement. Im using a Vega 64 GPU and old i7 CPU. Thank you for this, its totaly amazing and i didnt expected it, make a big news out of it! | |
running windows 7 home edition even tho i shouldn't be but that's all i got at the moment NVIDIA gtx1050 running off a samsung 1tb solid state drive currently 60fps seem's ok with no prob or stutter thx GGG.....
IGN ARROWUPYOURAZZ Last edited by dragnmith1 on May 28, 2020, 3:53:45 AM
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works very good for me. the difference in performance is quite visible and it feels good. thanks
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Amazing performance with VULKAN update, 0 stuttering. I was running this game really bad with stuttering mess, now is running flawless. Fps looks the same but stability is amazing. Hope peoples share the feeling after update.
Setup: r5 3600 b450m gaming-br 2x8gb ddr4 3000 cl15 ssd 480gb gtx 1660 Super | |
Work well on rx 580 :D never go under 110 fps in big fight! (with my settings)
no stuttering too! | |
having the opposite effect, somehow the game is unplayable since the patch, I'm getting drops to 0 fps for no reason, 1 to several seconds of the game just freezing, including in my hideout. happens in both DX11 and vulkan. performance was fine before. any clue to what may be happening?
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worked it out, has to be selected in login menu
Last edited by defaultNoob on May 29, 2020, 3:42:42 AM
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I have an RX 5500 XT. At this point it does not exceed 30 FPS with Vulkan engine. No chrashes for now. Anyway - just continue with your efforts in that direction, I appreciate that.
Last edited by knusper_ringeln on May 29, 2020, 1:36:57 PM
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