Development Stories - Creating Synthesis Lore
You could actually very much so implement the lore and stuff into the gameplay. You just have to play the "explore the past" card in an awesome meaningful way like with the temple of Atzoatl.
Hope you guys do manage to figure out a good way to bring that whole mechanic back in (with a more flexible design in storing / using pathways) as it was a really cool way to progress the game alongside endgame maps & delving. Maps - Delving into Present "alternate world" events Delve - Delving deep bellow wraeclast Synthesis - Delving into the past. Could even be used to access old content State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084
State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 | |
I liked Synthesis lore, but not the mechanics.
Your face is good. | |
Loved the tiled map portion of synthesis.
Added some thought to the game and helped to break the monotony of running like a headless chook, hoping not to miss things or bug out. Just wished the drops wasn't so skewed. Loved that you could run same 'maps' multiple times. Imagine if you could do that with atlas maps you roll! Liked having more control over crafting too, just not how it was implemented.... Any half decent lore is good, so long as it is skipable so the game doesn't start feeling like a nag or groundhog day. Honestly, I think that the diversity in the lore and mechanics(like gems/grid) of the game is what makes PoE as fun and replayable as it is. The shaper lore is fine/good. Even if it ends up a bit skewed. If I can watch a movie with Brad Pitt starring as a character played in an earlier movie by Michael Keaton, a bit of skew-if in game lore is not going to be a first or stop me from playing.... Not big on re-runs, but if the choice is between spending 2 months making a half-baked untested new form of timer league, or spending 2 months tweaking a 'lost' league to make a simpler, better and less buggy version..... Option 2 please... Universal Law - Balance
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Just to note, I know there is a 'favourite' map thing implemented, but if I have to finish the atlas to get it, and then it appears to do virtually nothing.... is nothing like a paired area+tile that has 4 runs before disappearing......
Universal Law - Balance
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would be awesome if u added videos after akts and ur leagueg contents !!!!
Like D2/D3 ur game is so muich better!!! But the only thing i rly miss in POE is Viedeos to watch after a akt that shows me what is rly happened and i think many many people who play poe dont even know what the story rly is or they dont even care but for me i would love it so maybe take it in ur mind for POE "2" to put it in !!! | |
Pls dont mention synthesis again...yucks...
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Synthetis was the best league
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" This. I didn't play a lot of Synthesis, but I did enjoy the mechanic. The only downside, and this applies to most of the league mechanics, is that it rewarded movement speed above everything else. If you couldn't traverse a map fast enough, you failed. As an aside, it would be great to have some kind of journal that you could reference to see the lines that have been said. I'd love to be able to read the story at my leisure rather than having to maybe hear it while avoiding death bolts from hell. Buddha Bunny
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Was just reminded of this:
" Play one of the lines spoken out loud from Synthesis memories at random each time a watchstone is placed (in a citadel or back in the reserve on the "G" menu). You're welcome. Awakened Combustion Support when?
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Nice
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