Hi what you recomend me to do this is my gear and i have 2 ex to spend
Do u have your cluster jewel set rdy? Do u have all flask required (cinderswallow?)?
Anyway, fenumus weave is nice, bow is good for now so keep it? Is there any content you strugle with, do u lack single target dps or clear dps? More information you give more advice pll give you
Hi what you recomend me to do this is my gear and i have 2 ex to spend
Do u have your cluster jewel set rdy? Do u have all flask required (cinderswallow?)?
Anyway, fenumus weave is nice, bow is good for now so keep it? Is there any content you strugle with, do u lack single target dps or clear dps? More information you give more advice pll give you
My clearspeed is good and my single damage is not bad but im lacking in survablity a little and i dont have cinderswallow and the cluster i dont have
Last edited by hoelzo on Sep 26, 2020, 11:39:22 AM
Hi what you recomend me to do this is my gear and i have 2 ex to spend
Do u have your cluster jewel set rdy? Do u have all flask required (cinderswallow?)?
Anyway, fenumus weave is nice, bow is good for now so keep it? Is there any content you strugle with, do u lack single target dps or clear dps? More information you give more advice pll give you
My clearspeed is good and my single damage is not bad but im lacking in survablity a little and i dont have cinderswallow
[/spoiler]
You did not post your amulet, do u have hardened scars on? , any fortify set up?
Hi, very good build overall and rly tanky one . Thanks for this OP.
"
Below are my improvement suggestions :
For you HEIST player think about using the alternative skill gems listed below.
If you dont see all of them in my current setup that's only because i'm leveling them up atm
main 6L scourge arrow :
anomalous scourge arrow -> from 9 thorn arrows to 11 thorn arrows (OP)
second blast rain 6L :
-- Here i searched to reduce blast rain cost to spam it like crazy, but also to stack even more wither debuff quickly! Down from 56 to 33 mana cost, mirage archer still last 7.7 seconds.
divergent mirage archer support -> 20% inc skill effect duration
anomalous increased duration support -> supported skills have 20% reduced mana cost
anomalous gmp support -> supported skills have 20% reduced mana cost
divergent withering touch support -> 20% chance to apply an additional stack
others bis gems
- anomalous arctic armour -> 20% chance to freeze enemies for 350ms when hit
- anomalous herald of agony -> 20% chance to inflict withered for 2seconds on hit
- anomalous blood rage -> 2% chance to gain a frenzy charge when you hit a unique enemy -> that's 3frenzy charge on sirus, its OP and you dont need the affix on the armor anymore
- anomalous CWDT -> 20% increased skill effect duration
-> anomalous immortal call -> 20% increased cooldown recovery rate
-> anomalous second wind -> +2 charges on dash
Enjoy guys !
Thanks man, I’ll give that a shot. If you use alt second wind you also get 3 charges for dash. Basically you never need to be moving so you’re always “stationary” for more damage reduction. Are you guys rocking 5 endurance charges or 3?
agreed and yes i also use anomalous second wind as u can see on the helm:)
added to the list
also to reply to u about endurance charges, i use 4 endu charges with iron reflexes. Check my profile for the tree if needed
Last edited by DrLestatt on Sep 26, 2020, 12:02:06 PM
Build is getting along quite well.
Managed to craft a nice quiver first try (first time using awakener orb) so that's nice.
For my flasks i'm switching around between a quartz and a silver one depending on what i'm doing.
Spoiler
I'm currently sitting at around 4M sDps on POB which is more than fine for everything i do. I can easily cheese all content there is, except for delirium stuff, didn't try it yet. I've reached the point where i can just tap my scourge arrow and almost everything die during mapping.
Also I prefer using wither totem instead of blast rain setup. It feels like i'm doing more single target dps with it. Don't quote me on that, it's just a feeling and me playing badly with blast rain setup. I'll surely try to come back to it later on.
I'll probably try to min-max that character a bit. My goal would be to gain a little more tankyness (my pc sucks so i need to cope up with that) and around 50% more sDps (6M+).
For that my next upgrades will probably be (in that order):
- Awakened added chaos lvl 5
- Recrafting that chest to allow some flask's flexibility (already 40+ try to get that -15 mana cost, no luck so far with fossil crafting) and to allow for arctic armour. Still debating with me if i want to go all out and get frenzy charge on hit.
- Buying some flask to replace my mana flask and buying cinderswallow
- Awakened unbound & deadly
- Crafting my helmet
- Crafting my amulet
- Crafting everything else to try and fix my resistance and life
Just a friendly reminder. If you are debating about the frenzy chest, check out DrLestatt's suggestion on the anomalous blood rage.
"
- anomalous blood rage -> 2% chance to gain a frenzy charge when you hit a unique enemy -> that's 3frenzy charge on sirus, its OP and you dont need the affix on the armor anymore
@DrLestatt: appreciate your nice suggestion. Btw, I took the liberty to add a spoiler to your gear for better readability.
Hi, very good build overall and rly tanky one . Thanks for this OP.
gear
Below are my improvement suggestions :
For you HEIST player think about using the alternative skill gems listed below.
If you dont see all of them in my current setup that's only because i'm leveling them up atm
main 6L scourge arrow :
anomalous scourge arrow -> from 9 thorn arrows to 11 thorn arrows (OP)
second blast rain 6L :
-- Here i searched to reduce blast rain cost to spam it like crazy, but also to stack even more wither debuff quickly! Down from 56 to 33 mana cost, mirage archer still last 7.7 seconds.
divergent mirage archer support -> 20% inc skill effect duration
anomalous increased duration support -> supported skills have 20% reduced mana cost
anomalous gmp support -> supported skills have 20% reduced mana cost
divergent withering touch support -> 20% chance to apply an additional stack
others bis gems
- anomalous arctic armour -> 20% chance to freeze enemies for 350ms when hit
- anomalous herald of agony -> 20% chance to inflict withered for 2seconds on hit
- anomalous blood rage -> 2% chance to gain a frenzy charge when you hit a unique enemy -> that's 3frenzy charge on sirus, its OP and you dont need the affix on the armor anymore
- anomalous CWDT -> 20% increased skill effect duration
-> anomalous immortal call -> 20% increased cooldown recovery rate
this is my first Archer in 7 years in the game.Guys I'm Russian sorry for my English Google fucking so.but what should I upgrade next?there are experts ? )Sirius 5 died without problems... p/s sometimes I die from a single blow.
Last edited by SnowBerry1984 on Sep 26, 2020, 3:08:53 PM
this is my first Archer in 7 years in the game.Guys I'm Russian sorry for my English Google fucking so.but what should I upgrade next?there are experts ? )Sirius 5 died without problems... p/s sometimes I die from a single blow.
You need to roll your hybrid flask into foreboding or enduring, now you don't get fortify buff from it.
Was following the same idea on Voltaxic Rift build. Btw you can try to add new unique belt "Pyroshock Clasp" in this setup - gives nice chunk of defence against physical damage and using "Yoke of Suffering" amulet also good option here.