3.10.1f Patch Notes Preview

wow
█▀▀█ █░░█ █▀▀█ █░░█ █▀▀ ░ █▀▀█ █░░█ █▀▀█ █░░█ █▀▀ ░ █▀▀█ █░░█ █▀▀█ █░░█ █▀▀
█▄▄▀ █▄▄█ █░░█ █▀▀█ █▀▀ ░ █▄▄▀ █▄▄█ █░░█ █▀▀█ █▀▀ ░ █▄▄▀ █▄▄█ █░░█ █▀▀█ █▀▀
▀░▀▀ ▄▄▄█ █▀▀▀ ▀░░▀ ▀▀▀ ░ ▀░▀▀ ▄▄▄█ █▀▀▀ ▀░░▀ ▀▀▀ ░ ▀░▀▀ ▄▄▄█ █▀▀▀ ▀░░▀ ▀▀▀
Maybe now someone at ggg can work on fixing the fog from disappearing from a specific burial chamber layout... done with league till this is fixed. Sick of wasting maps and time for the fog to glitch and vanish halfway through a map.
"
Delirium objects that spawn monsters when they are run over no longer deal damage in an area when triggered.


Nice !

Also theese ones were very expected

"
Delirium Orbs can now drop in Simulacrum after From Wave 16 to Wave 20.

Simulacrum Splinters and the loot from Delirium Orbs added to maps now stack up, and can drop whenever you press the new button next to your flasks, when you are in Delirious Maps.

The map now counts deilirium monsters in the map. So Zero Monsters will now actually mean Zero.

You can now chose if u want White/Normal items to drop or not from the Settings menu.

The game will now count how many Simulacrum Stones you have done, and if u did over 500, you will now get a Voices with 1 or 3 skills in ur next Simulacrum run.

Enemies can now no longer target players from off screen distance.


Tyvm for listening to your players. Nice.
🎥 Twitch - https://www.twitch.tv/thebunga_
🟢 SC League Thread - https://www.pathofexile.com/forum/view-thread/2576251
🔴 STD SC PoG SHOP - https://www.pathofexile.com/forum/view-thread/2936410
☢️ Discord - https://discord.gg/m9vHQjJxXU
Nice
"
Many Map Bosses that have immunity phases now cause the Delirium mist to pause its movement during those periods of immunity.


I read this as : Too many map bosses have Immunity phases.

Phases = ResidentSleeper. This isn't WoW stop with the phases.
Still no fix for the weird visual bugs with storm brand?
bit confused. You fixed a bug preventing a Spectre from using its skill correctly, then prevented it from using the skill entirely.

"
Thresher Spectres no longer use their multi-slash skill.
Fixed a bug where Threshers didn't trigger projectiles with the second and third slashes of their multi-slash skill.


Also i thought the entire point of the Spectre revamp at the start of the league is Spectres would use everything available to their living counterparts.
Last edited by Asmosis on Apr 27, 2020, 9:50:09 PM
"
Varakai wrote:
Should probably check into the fact that myself and a friend DC'd during a simulcrum last night and lost all loot in inventory. He had a voices worth around 26ex we dropped previous round. We know your policy about these things and don't expect it back obviously. But this is an extremely frustrating and disappointing thing to happen. The instance/portals also disappeared. Just so it doesn't happen to someone else. Although I imagine it has already. Cheers.


This! Done with league, didnt see the point to start over and over farming fresh league when everything is broken.
"
Thresher Spectres no longer use their multi-slash skill.
Fixed a bug where Threshers didn't trigger projectiles with the second and third slashes of their multi-slash skill.


For everyone confused about this - first line is for SPECTRES, second line for the actual NON-spectre monster

Some great updates thank you! NOW one more thing PLEASE for the love of dominus allow search in map tabs to work for blighted and shaper/elder maps!!!!!!

Standard IGN: _DipDodgeDuck_

Report Forum Post

Report Account:

Report Type

Additional Info