0.10.4b and 0.10.5 Patch Details
" basically all spell builds are crit based (since they cant miss) it's pretty common for ele bow or LA ranger to go RT what were you saying again...? |
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Take care of you people! We all may prefer a short delay than a long-term overworking team :)
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can say melee users gona love this patch, on a 5l item duel strike + multi strike + life gain on hit + life leech + mana leech = non stop combat tyvm <3 it guys gogogoggo
cyclone + spalsh + life gain + mana leech ground slam + splash + life gain + mana leech lovely survivability cant wait to test these changes! Last edited by Footmachine2010#5311 on Mar 23, 2013, 12:13:23 AM
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I's like LMP + Chain for melee.
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Spork totem + full crit build (35%+ crit) with the new powercharge on crit is going to scale unbelievable well. And since the build already sacrifices survivablity for crit. Might as well go Conduit.
IGN: SixQWERT or NightCrawlers
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" Not for map end bosses or strong rare. Not for desync in melee with enemies that surround you. Still don't have the advantage of hitting everything off screen like bows. |
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I am certainly happy with the crit chance from ice spear working for extra crit from power charge. There is a nice bridge from Deep thoughts to Hex Master that has been useless untill now!
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Strength Support Gem - Melee Splash: Adds an area of effect splash radius to a single target melee attack. (Shockwave?)
Strength/Dexterity Support Gem - Multistrike: Causes you to attack quickly three times with a melee attack. New targets are selected for subsequent attacks if available. (Flurry) Intelligence Support Gem - Power Charge on Critical: Critical strikes with the supported skill have a chance of granting you a Power Charge. (Focus?0 |
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need a lag fix out :P
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I just wish these games realized that sometimes unbalanced is good. D2 for example. Some stuff was op but that's what made it fun, i also would love to see a hostile feature in this game. I want pvp like in d2.
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