Path of Exile Developers Reveal Their Working From Home Desks!
Kane lives!
Online delenda est:
When the lifecycle of PoE will draw to an end many years from now, there needs to be a final patch making it available offline. |
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Blake - what have you done - ROFL
#Buy_Blake_a_new_chair |
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Blake - Senior Environment Artist
<3 HERO QUEST <3 Matt - Narrative Designer kick board is genius - stealing that Jared - 3D Artist tumeke |
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All the best guys, last pics from jared is a MASTERPIECE :D love it... STAY SAFE and take lots of VITAMINES ... and 100% poison shield..lol
Have a nice Easter everyone i want to subscribe
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Could someone please get Blake a new chair? And I noticed there are waaay less toucans then it should.
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[Removed by Support]
Since 2013 POE became a glowing christams tree of mtx. I feel like every leauge the performance gets worser and visual clusterfuck becomes bigger. And honestly 90% times i die i have no idea what killed me. I bet devs have no idea what's going on. Nobody does. But hay i will sure buy new 1000 point dragon pet. Come on bring it on. Last edited by Allen_GGG#0000 on Apr 9, 2020, 4:39:35 AM
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Very nice setups, Chris seems to have been posting to FB though, I don't buy it :P
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" A rigger creates the rig, tools used by animators to animate assets. A single asset may include thousands of vertices. Each vertex has its own location in 3D space. Adding a so called skeleton and controllers allows for the translation of many vertices at the same time. This makes it so an animator only has to change a single value instead of moving each individual vertex by hand. Additonally a rigger can set limitations (max/min values) so that an animator cant "break" a mesh by stretching it too far for example. Not only characters may need a rig but inanimate objects (non living things) as well. That includes cogs, doors, blight towers etc. These are some of the things a rigger does. Im not the best at explaining in simple terms but I hope its somewhat clear. All of this makes it alot faster and easier to animate, make more iterations and also prevents unnecessary problems with animations and meshes. |
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Jared's pic is awesome (I feel his pain & that's the reason I got the snip after 3 kids!), though Mandeep's Dalek is broken & that makes me sad. :(
Also, is Blake's chair a body wrapped up to look like a chair or actually a chair? Last edited by Llama8#2079 on Apr 9, 2020, 4:55:07 AM
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This is so cool :)
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