3.10.1c Patch Notes Preview

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hTwo wrote:
Well, it was a nice league while it lasted but I'm not playing after this betrayal by GGG. Maybe see you next league? Maybe not.



Betrayed by GGG fixing a bug? I guess they should've let Aura buffs apply to Delirium debuffs as well. Exactly the same type of bug, but you still played after they fixed that. C'mon now, get real.
IGN: Bravo_Thirsty
it's always nice to see some tears
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unsmith wrote:
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bloodymaniac wrote:
"making any kind of midseason tweaks is just a very negative experience for a lot of players who care about fairness and so we learn to push these balance changes to between the leagues..." -Chris Wilson GDC 2019

I guess you didn't learn


This was not balance, this was fixing an obviously broken thing. There's a difference.



We're aware of this but we don't want to fix it yet as it'll break too many people's builds. Have fun with it until next league!


No shit.
Mhm all the salt in the comment section, it's so good, give me more <3
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frostzor27 wrote:
1 - REMOVE THE FUCKING TIMERS

2 - MAKE CLUSTER JEWELS KEYSTONES EFFECTS NOT STACKABLE


Keystones are boolean, they never stacked and still don't.
IGN: Bravo_Thirsty
Please remove the timer on delirium encounters, let us loot in peace without having to backtrack 20 miles at the end of a map (which is what most people do), or straight ignore your content cos it's just not worth, other than that lootexplosion is already enough of a issue (been years now when are you fixing it exactly?) to the point that my lootfilter is super limited cos you really are asking us to loot too much junk off the ground, but having to also walk all the way back for it because the mechanic tell you to move fast is depressing to say the least.

Also again automate trading in some way, shape or form, anything by now really, force us to LIKE your trading system, make us proud of you please for the love of god I'm so sad of having to whisper 200 guys for one trade because noone can be bothered (who can blame them?) to exit their maps EVEN JUST ONCE each map for a trade. WE WANT TO PLAY, the current trading system is destructive towards your goal of MAKING US PLAY, cos trade = get out of that map/delve/insert random content to do just that, it ruins immersion, it ruins the experience.

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bloodymaniac wrote:
"making any kind of midseason tweaks is just a very negative experience for a lot of players who care about fairness and so we learn to push these balance changes to between the leagues..." -Chris Wilson GDC 2019



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m1z3 wrote:
We're aware of this but we don't want to fix it yet as it'll break too many people's builds. Have fun with it until next league!



guess we cant trust your words anymore, thanks for that.

it's not our fault that you designed purposeful harbinger like that, people told you to be super careful with that node when you released the new cluster nodes.
But you decided to ignore the warnings and now nerf that shit mid-league after people spend tons of hours in farming curreny for that build.
great job!


see you next league.. maybe

Last edited by Destiny_PoE#2143 on Mar 31, 2020, 6:58:12 PM
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ZeroEdgeir wrote:
Everyone who is complaining about the change to Purposeful Harbinger: It won't be god-levels of broken, it will still be VERY strong.

And every single quote people have cited of Chris or Bex, about not making mid-league changes, has been worded basically in that "we are not going to do it unless it is REALLY a big problem from a design perspective". Clearly, this managed to check that box, even if direct wording beforehand implied it hadn't, clearly something more surfaced. And for all we know, it could have been something that could have lead to unintended, negative, impacts to the game client or servers. Things we will never known specifically.

If ending a broken-beyond-belief build ends your fun in the league, that is likely a loss GGG is prepared to take, for the integrity of their game. When there is ONE build, one singular mechanic, that stands to such extreme leaps and bounds above all others, it does need to be curbed, and even if it is against the general development philosophy, sometimes exceptions have to be made. Sorry if you were on the wrong side of this decision, cause you hopped onto a broken-as-hell build the moment it started getting super-strong and noticed, and blew all your currency.


I Totally agree. Fixing mechanics that 1000% break the game are needed ASAP. That is where this issue falls. Bex and GGG will learn from the communication fiasco that occurred here. EVERYONE QUIT COMPLAINING!!!
Fix or revert changes before 3.10.1..
After this patch game is f#!$@ing almost unplayable.
Lags in simulacrum and lags everywhere where before patch i had stable 60 fps.
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Melkor25 wrote:
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unsmith wrote:
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bloodymaniac wrote:
"making any kind of midseason tweaks is just a very negative experience for a lot of players who care about fairness and so we learn to push these balance changes to between the leagues..." -Chris Wilson GDC 2019

I guess you didn't learn


This was not balance, this was fixing an obviously broken thing. There's a difference.



We're aware of this but we don't want to fix it yet as it'll break too many people's builds. Have fun with it until next league!


No shit.


That's in reference to it stacking and being strong in general, not that it was applying to stuff that it shouldn't like Phantasmal Might and Tailwind.

IDK how many posts you're going to make ignoring this fact but if you want to keep being wrong and whining, you go for it. People will keep laughing.
IGN: Bravo_Thirsty

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