[3.10] Heraldry Cluster Guardian - 9k Es | 90% all res | 75% block | 10M+ boss dps
" how is your clear speed and single target on this summon variant ? :D very interesting :D i was thinking about doing some chaos damage variant of the build but need to think how would it work :D | |
" Sorry, confused now - are you saying that the Divine Ire build doesn't use P-t-L at all? Or that you just don't need the Watcher's Eye anymore...? The Watcher's Eye is still in your POB link. (Also, while on the subject, your Thread of Hope doesn't seem to be being used to allocate anything.) So what's the latest story on damage conversion/damage types/rings etc please? Thanks :) Great build btw. |
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Am I just stupid or why tf do you use cold damage rolls and skills while DI is pure Lightning?..
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" Thread of Hope had its affix wording changed so it doesn't work when imported into pob. You can fix it by editing the jewel and changing "Affects passives in large ring" to "Only affects passive in large ring" and then it'll work, although you'll have to re-allocate the passives. Edit: I got this backwards, change "Only affects" to "affects". Last edited by Uro on Apr 6, 2020, 3:44:52 AM
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Theres "budget" option in jewel area, anyone tested it? How results? ES, resistances etc. Would love to test that build, but cant afford all items :(
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" I agree with this. Following the nerf, Onslaught doesn't seem that great a gain anyway. Not to mention fast movement speed keeps you in advance of your x5 minions, so you lose it... |
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" The damage at the point I'm at right now is pretty darn good. It still needs alot of tweaks especially since I'm a noob with herald of purities. (Using brutality is a bad choice since I'm using malevolence) My clear is better then the dancing duo build I love so much, and if I didn't need a shield for gems/survivability I would be running duo. (Only reason I might not keep up speed wise is movement speed isn't the best) Also arkalli fang use to be super fucking annoying, because I had to summon spiders constantly while mapping. With the belt I'm using, infernal legion on purities- I summon spiders once at the beginning of a map and forget about it. Siege breaker causes your minions to create fucked up ground on death. Which coincidentally fucks up monsters and acts as if you kill the monster summoning more spiders hehe Single target has really grown since couple days ago. The other day I couldn't kill delerium bosses quick enough, and today I'm able to kill em before fog reaches me in most cases. ( Just realized I don't have vaal haste, adding that instead of reg haste should give really good burst dmg at times) With more research and development this minion build should take shit down in seconds If I had the budget to buy a 5 passive voice that would boost the dmg alot! (We would be able to invest in pertinent minion offense passive on tree Last edited by Noice_Applez on Apr 5, 2020, 12:01:02 PM
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HEy doesnt pob work as counting dps ? :P
case im getting like 600k in there but 1.3m ingame | |
" No it doesn't... Anything in red in pob doesn't register. What I do is create a item with a custom mod and add something similar in its place to act as the total buff and add the item. For instance, purposeful harbinger doesn't count in pob. So you just have to make a mod for non-curse aura effect with whatever number % u have. Once u made the item successfully it should show you +/- to dmg and what not. Last edited by Noice_Applez on Apr 5, 2020, 12:06:12 PM
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" POB community fork version counts purposeful harbinger |
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