GGPK Defragmenter
Drakier's implementation no longer works: https://imgur.com/a/oOCJFSF
I suspect the file format has changed. Annoyingly none of these defragmenters nor GGG's official Pack Check tool output to log files and both automatically close when finished... so I have to video record the programs to capture their outputs. Computer specifications: Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD Last edited by Nicholas_Steel on Apr 24, 2021, 2:10:49 AM
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" Use PackCheck or see previous couple pages if you want to use the updated third party tools. " PackCheck doesn't autoclose when finished:
Spoiler
Press <ENTER> to quit...
The Ruby script doesn't autoclose when finished:
Spoiler
Press a key to close this application.
I honestly forgot what the C# program does since I didn't keep it. Instead of video capture, consider redirecting their output to a logfile of your choice. | |
" This is certainly cool, but better find how to fix the problem with textures in the game, otherwise the developers will not have the brains to fix it |
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"Well then they both auto-close when an error is encountered. Neither prompts me to press a key after the process has begun. I wasn't sure if they'd support outputting to a log file, is it just "program.exe > text.txt" ? Have you tried the programs with the current release of the game? It'd be nice to get some confirmation. Computer specifications: Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD Last edited by Nicholas_Steel on Apr 27, 2021, 4:16:09 AM
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" Yes (in command prompt), you can also point it somewhere else with "program.exe > s:\omewhere\else\log.txt" if needed. " The third-party updated ruby script and C# program work with current patch (3.14.0c). GGG's own PackCheck also does a very good job of cleaning things now. Generally if there's no new discussion about the tools not working, you can trust that they do. | |
" Well it seems something broke or is breaking my copy of the Ruby scripted defragmenter. I get this from PackCheck: Checking pack file Content.ggpk... Done. All file hashes are in sync. Press any key to continue . . . Computer specifications: Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD Last edited by Nicholas_Steel on Apr 28, 2021, 6:08:30 AM
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" Remember, you have to patch the original script using the instructions in the linked post for it to work. It's not that the format changed, it's more that the original script didn't interpret the format right (which worked for a certain version but not for the current one). " Weird. Are you playing through Steam or the standalone client ? I use the latter and PackCheck's output looks like that now. Last edited by grinvader on Apr 29, 2021, 4:14:18 AM
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" Stand alone release of POE. Drakkier's tool runs in to an issue at the very end of processing the file so nothing ends up happening to the file on the HDD (unsure what to do with the script you link to). GGG PakCheck reports the file is already good and doesn't make any attempt to compact the files (no clue if it thinks it's already compacted). Computer specifications: Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD Last edited by Nicholas_Steel on Apr 29, 2021, 9:57:42 AM
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" Drakier's tool was built with old source that didn't read the format correctly, which worked on old files but not anymore. The post I linked to is the 2-line modification to the source to make it work again. If that's out of your league, consider using the C# tool instead. " Try to delete PackCheck.exe so it gets redownloaded. The new one definitely does extra work.
Spoiler
PackCheck.exe (932504 bytes)
crc32: 2680f6ef md5: ee7d985ff6c5370094ba0f35466254e9 sha1: 579af427320075af2553a3e412d19041be974cee | |
" Thanks for the checksums, mine is a different version to yours. I've been launching the game via PathOfExile_x64.exe and maybe that program is only updating gameplay files and none of the extra programs. I've now run Client.exe and it's done a slow full verification of files and is now slowly allocating disk space (I dunno why, the game is up to date). Edit: It's now downloading 15GB's of data o_o despite me playing the game fine yesterday. I removed Packcheck from the folder before I ran Client.exe and it looks like I won't know if it redownloads it until after the arbitrary 15GB download completes (so around 15 to 20 minutes). Computer specifications: Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD Last edited by Nicholas_Steel on May 1, 2021, 5:31:57 AM
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