[3.10] LL Storm Brand Hierophant 8k+ ES, 10k Mana, 10M+ DPS per brand
here is a t16 100% run, the entire run takes like 6 minutes with my gear
https://youtu.be/dL-Ea6lgC9s |
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" I have that ascendancy and i have arcane surge linked with flame dash+brand recall. Arcane surge is level 4 so procs every time i use flame dash. Im not feeling the leech very much, perhaps its not enough leech? Are there other ways of gaining more leech than energy leech support? |
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" Thanks much! Great work :) |
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Just wanted to chime in on my variation of this build as there is a lot of flexibility with builds this league which I love. With this gear I can do 100% delirium but I honestly think its more worthwhile for me to fly through juiced up t16 farming splinters and bases. Obviously my gear is very expensive and I have lost track of how many exalted I have poured into it. It tops out currently at 12.5m shaper dps.
Before I went double curse and dropped Energy Leech I even tried a super juiced corrupted t16 100% delirium with double beyond and was able to clear through most of it even though it was lagging like all hell and as you know once you die it can be hard to get your momentum back on this build Here is my gear: 5x I crafted my wand, belt and cerulean ring but it didn't turn out quite the way I wanted with the cold damage but its not bad. The sapphire ring dropped as is and I will possibly craft the prefixes and hope for the energy shield prefix but another cerulean would be better. I swapped a perfect Foible for Astramentis which really solves the dex and str requirements that this build has difficulty with and allows for slightly more flexibility with gear. I noticed that using Astramentis was actually only a slight dps decrease and an energy shield increase (str = life = energy shield on top of int), especially with Utmost Intellect anoint that gives huge energy shield. Also Split Personality is really great in the Mind Drinker slot but I dropped it when I went double curse on hit. I also think Energy Leech is not worth it as Cinderswallow offers insane sustain (which also makes Foible's mana regen worthless). I toyed around with using: I think these amazing items for enabling Rampage this league which offers even faster clear speeds. Null and Void is amazing for Simulacrum. I just swapped in another Fevered Mind into the Mind Drinker slot when I still pathed to it. I'm really interested in hearing if there are any other ways that you think I can optimize it beyond what I currently have done so far. Definitely ask if you have questions but I don't have as deep of game knowledge as some of the others on here. POB: https://pastebin.com/shKGnbT9 Last edited by Doublecross#2453 on Apr 9, 2020, 10:34:46 PM
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" I never recorded videos but I will look into doing so, I just completed a T16 guardian map with 100%, 0 deaths and no it did not take me 15 mins to full clear. With that said this build can't facetank you need to dodge but for me that is easy with brands as you can flame dash in hit brand recall flame dash out pop flasks and arcane cloak and things die. If you are standing on top of things in 100% T16 then yes, you are going to die. Just curious are you using VAAL Discipline? because it is a serious life saver when your life starts to drop. At the end of the day no the build can't facetank. As i said before, I am also using immortal call in CWDT instead of arcane cloak (I have that separate) this also makes a large difference. I also took Soul Thief instead of unnatural calm and dropped ghost reaver (ghost reaver halves your ES recharge). dropped illuminated devotion for conviction of power which allows me to generate endurance charges. Last edited by bleedingxorange#1299 on Apr 9, 2020, 10:37:28 PM
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What is the essential items? I just spent 11 ex 6 linking my Ivory Tower lol (console - only 6L was 20 ex).
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Was Having trouble understanding the 40ex price tag for Clarity ES watchers. Help me understand, does dropping Sanctuary of thought for arcane blessing do the following:
- Massive Increase to DPS b/c the addtional 50% mana cost - Perma Arcane Surge - Empower 4 can be slotted for recall/flame dash cooldown. Mostly QoL - Zero ailments - unreal advantage for end game bosses. Can use warding flask/personal choice. That's how I understand it. I just bought the the jewel but haven't tested yet. |
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" You basically got it. |
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Question about the 10M DPS version -- I noticed you use two movement spells: shield charge and flame dash. Would you mind explaining the use case for both of them? When do you one instead of another and why we have both?
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For the basic version when should you drop Apeps Rage? I just finished my Ascendancy and picked up a second Fevered Mind. Should I swap out Apep's for a Crit dagger/wand now?
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