🌟SimpleFilter - Settlers of Kalguur 🌟 Fastest and most Intuitive 🌟

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🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
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🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
up
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
up
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
up
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
up changing in economy and minimap icons
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
up
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
up
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
up
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
After a long time I realized that items were filtered by outdated item base data, such as armor base, Helmets, Body Armours, Gloves, Boots, Shields. This was due to personal things of my life which didn't allow me playing, and the making of the customization side. I also had to stop working on the page now and it has been going on for 3 months, but I will come back to it because it will be a surprisingly interesting new thing in PoE.

So to the point. Those unnecessary icons on the minimap have been fixed. From now on, items - mainly armors - will show up when they have at least 91% base to AreaLevel 68, i.e. to the map level. Then only the highest last items will show up all the time also with a base of at least 91%

This is dictated by the fact that my filter is mainly intended for SSF HC, HC, and HC Ruthless for crafting, although I still think that ruthless syntax, is wrong idea and bad change. In my other post I discussed this.

Minimal becomes useless if we want to personalize colors and other default characteristics of items.
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞

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