[3.14]CoC Poet's Pen Blade Fall/Blade Blast |League start to All content down |16M+ Dps fast clear

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xaeror35 wrote:
looks like a lot of fun.. potentially squishy? your HP dips pretty fast in many cases. How often are you dying? Can this build make a run for lvl 100?



If you have high life roll on your gear it should be possible, i levelled from 96-97 from simulacrum


Probably need more investment if you are looking to aim for 100, good life roll on items with the required stats
My Builds/Stream

https://www.pathofexile.com/forum/view-thread/2814713
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xaeror35 wrote:
looks like a lot of fun.. potentially squishy? your HP dips pretty fast in many cases. How often are you dying? Can this build make a run for lvl 100?


I have 6.4k health with 30% evade and acro and phase acro. This build really isn't subject to any 1 hit KO's except for the boss skill effects that are specifically designed to 1 shot you (i.e. awakener 8s die beam, awakener maze meteor, shaper slam). Doesn't mean the build is tanky by any means, I'm still dip, duck, and dodging as much as possible, but in my experience the damage output and area of effect is so high that deliriums are never a problem and I very rarely die. My gear could also have some better life rolls too. That being said, this is the highest life assassin build I've ever made, I also chose to go for Constitution as my anointment as I hate getting one shot. So, just saying, this CAN be a pretty high life build for an assassin esp. with the new cluster jewels. You can also do some pretty crazy damage, my last awakener 7 encounter was so fast he never got into the crazy 4 way clone bullshit because he died. Having gloves with culling strike/chance to intimidate are worth it if you're investing heavily into the build; for me I was planning on this being my only character, so I invested hard in it. But 10-15 exalt should be pretty much fine and give you like 90% of the builds potential if you craft most of your gear or get good deals, the main expensive things being corrupted jewels w/ -2 dmg reduction (1 ex each x3), 6-link (only need life and res here tbh, 5-6 ex), boots/belt with cool down (price can vary greatly depending on how min/max you are going).

Also, this build can be made to level 100... If you want to spend 30 exalt doing Chayula group runs. Otherwise, probably not the best choice since it is evasion based, but also probably doable if you're careful and determined. I haven't died in the last 25-30ish t15/16 deliriums I've ran.
Last edited by MuTayShuN#2070 on Apr 8, 2020, 7:05:05 PM
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MuTayShuN wrote:
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xaeror35 wrote:
looks like a lot of fun.. potentially squishy? your HP dips pretty fast in many cases. How often are you dying? Can this build make a run for lvl 100?


I have 6.4k health with 30% evade and acro and phase acro. This build really isn't subject to any 1 hit KO's except for the boss skill effects that are specifically designed to 1 shot you (i.e. awakener 8s die beam, awakener maze meteor, shaper slam). Doesn't mean the build is tanky by any means, I'm still dip, duck, and dodging as much as possible, but in my experience the damage output and area of effect is so high that deliriums are never a problem and I very rarely die. My gear could also have some better life rolls too. That being said, this is the highest life assassin build I've ever made, I also chose to go for Constitution as my anointment as I hate getting one shot. So, just saying, this CAN be a pretty high life build for an assassin esp. with the new cluster jewels. You can also do some pretty crazy damage, my last awakener 7 encounter was so fast he never got into the crazy 4 way clone bullshit because he died. Having gloves with culling strike/chance to intimidate are worth it if you're investing heavily into the build; for me I was planning on this being my only character, so I invested hard in it. But 10-15 exalt should be pretty much fine and give you like 90% of the builds potential if you craft most of your gear or get good deals, the main expensive things being corrupted jewels w/ -2 dmg reduction (1 ex each x3), 6-link (only need life and res here tbh, 5-6 ex), boots/belt with cool down (price can vary greatly depending on how min/max you are going).

Also, this build can be made to level 100... If you want to spend 30 exalt doing Chayula group runs. Otherwise, probably not the best choice since it is evasion based, but also probably doable if you're careful and determined. I haven't died in the last 25-30ish t15/16 deliriums I've ran.


Thanks. I have 70ex to spend.. I think i will give this a shot.
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MuTayShuN wrote:
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xaeror35 wrote:
looks like a lot of fun.. potentially squishy? your HP dips pretty fast in many cases. How often are you dying? Can this build make a run for lvl 100?


I have 6.4k health with 30% evade and acro and phase acro. This build really isn't subject to any 1 hit KO's except for the boss skill effects that are specifically designed to 1 shot you (i.e. awakener 8s die beam, awakener maze meteor, shaper slam). Doesn't mean the build is tanky by any means, I'm still dip, duck, and dodging as much as possible, but in my experience the damage output and area of effect is so high that deliriums are never a problem and I very rarely die. My gear could also have some better life rolls too. That being said, this is the highest life assassin build I've ever made, I also chose to go for Constitution as my anointment as I hate getting one shot. So, just saying, this CAN be a pretty high life build for an assassin esp. with the new cluster jewels. You can also do some pretty crazy damage, my last awakener 7 encounter was so fast he never got into the crazy 4 way clone bullshit because he died. Having gloves with culling strike/chance to intimidate are worth it if you're investing heavily into the build; for me I was planning on this being my only character, so I invested hard in it. But 10-15 exalt should be pretty much fine and give you like 90% of the builds potential if you craft most of your gear or get good deals, the main expensive things being corrupted jewels w/ -2 dmg reduction (1 ex each x3), 6-link (only need life and res here tbh, 5-6 ex), boots/belt with cool down (price can vary greatly depending on how min/max you are going).

Also, this build can be made to level 100... If you want to spend 30 exalt doing Chayula group runs. Otherwise, probably not the best choice since it is evasion based, but also probably doable if you're careful and determined. I haven't died in the last 25-30ish t15/16 deliriums I've ran.


Couple quick ones..


Does it matter which weapon i put increased AOE on?
Last edited by xaeror35#2761 on Apr 8, 2020, 8:45:36 PM
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xaeror35 wrote:


Couple quick ones..


Does it matter which weapon i put increased AOE on?




For the gem, we want it linked with blade blast

For the corruption, it does not matter
My Builds/Stream

https://www.pathofexile.com/forum/view-thread/2814713
Hey, i'm 91 but im dying like A LOT and i feel that my damage is not okay too, can u help me figure out what im doing wrong? https://pastebin.com/FyjVEaKG
The biggest thing that jumps out to me for survivability is -40 chaos resist and 65 cold res. The -40 chaos with no corrupted jewel for "corrupted blood cannot be inflicted" is going to kill you so quick you probably wouldn't even have a chance to notice it. Then obv. you need you cold resist capped. The other problem I see is that your evasion is 5% and no dodge, meaning that you're taking a lot of hits and have no real mitigation = squishy. The second PoB setup w/ acrobatics worked way better for me, personally. But first you'll want more life and definitely need to get those resists up, -40 chaos means you'll stand almost no chance against awakeners degens.

Damage wise, awakened increase area of effect support on blade blast will be super helpful.
Last edited by MuTayShuN#2070 on Apr 9, 2020, 12:22:37 AM
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lupaspalho wrote:
Hey, i'm 91 but im dying like A LOT and i feel that my damage is not okay too, can u help me figure out what im doing wrong? https://pastebin.com/FyjVEaKG




Your PoB is real messy, i would clean it up so you can kinda sort out whats there to upgrade.

You are using 4 grand spectrums, its limited to 3 for effect

Your cluster jewels are the worst possible rolls with 12/6 passives
We want ideally, 8 for large, 4/5 for mediums

You seem to lack dex, but it seems that your life pool is decent enough to move onto the newer PoB i have with acrobatics, that would reduce your life slightly, but give more survivability thru acrobatics and less tight on dex

Your helm can roll higher crafted life(70 is max), boots too

You can roll a higher % cooldown recovery on belt too

Never ever craft minimum power charges, we hit max power charges 0.2 seconds into attacking stuff(slightly exaggerating)

You can divine roll your watcher eye for better stat, 10-15% attack speed and you got 11%

Both of your pens are corrupted, but 10% attack speed base is terrible, i would go for uncorrupted ones for 12%, more attack speed can affect our mobility

Never put anti curse on life flask, we want a lingering effect to cancel off curses. Leave anti bleed on life flask

Your survivability takes a huge hit while mapping because you arent running cinderswallow, cinderswallow will change your survivability by a huge leap(dont get those low rolled ones with 1/1/1% life/mana/es on kill), coupled with 50% chance to avoid stuns
Also, roll quality on flasks, those are very important for uptime. Flask are insane for survivability capping

Use the caster mod catalysts on rings, they give you more life gain on spell hit

Why would you need "corruption" notable on amulet? it doesnt help us at all, change to kinetic impacts

Drop the aoe nodes and finish off Arcane potency, lots of dps loss there



For your next step ill suggest transiting into my newer pob with acrobatics, keep 5.5k life and make all the small changes up i listed. Flask uptime while mapping makes a world of a difference in map clearing. Also choice of flask will either kill you save you.

My Builds/Stream

https://www.pathofexile.com/forum/view-thread/2814713
Hello dude, your build is so awesome and fun to play, but i'm dying often (level 86 now) i'm slightly redesigned build, so i can on spellslinger for more blades, maybe i need to stick to your build more

Here is PoB: https://pastebin.com/Mr8F3tyk

Can you help me with what i am doing wrong?
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Owlness wrote:
Hello dude, your build is so awesome and fun to play, but i'm dying often (level 86 now) i'm slightly redesigned build, so i can on spellslinger for more blades, maybe i need to stick to your build more

Here is PoB: https://pastebin.com/Mr8F3tyk

Can you help me with what i am doing wrong?




I have done spell slinger in the past, it just isnt worth it.
Reason being, it triggers once every 0.4-0.5 seconds, not very consistent. Also, it doesnt get much benefit from our wand(very low wand base damage). It also seem that you are running only concentrated effect with spellslinger and you pretty much reached the limit on your mana reservation. So for a trigger that happens once every 0.4 second(best case scenairo), you spend extra points and mana reservation and accuracy(precision is our main source of accuracy), also you only generate an average of 7.5 blades/second(3 blades on a triggered bladefall)

Overall, ill say spell slinger isnt worth it here and wont make the cut. You might even be using some coc triggers with the lower accuracy

If you freed up 4 points, also 2 points from the aoe nodes(those are like the end game stuff we throw in after we finish the tree), you will have 6 extra points to play with for life. I am not a huge fan of life small cluster jewels because you invest 4 points(including the jewel slot itself) for a potential 18% life and 20 flat life(fettle). When in this situation, you could just allocate written in blood wheel for 23% life and 25% ES(not huge here, but Better than nothing).
I used on surging vitality because it gives us some life regen and burst regen every 5 seconds, it helps every now and then and i am also pretty much capped on every life nodes i can get.
Try using a rare jewel with life roll+attack speed in place of these

Carcass jack is both a plus and minus at the same time, because it gives global increased aoe, but partially i feel that it reduces the single target consistency for blade blast, at my current state where i dont really invest into increased aoe on tree, my single target feels real great(local increased aoe on blade blast is king here)

For bottled faith, the key roll here is the 10% increased damage taken

For cinderswallow, we want the anti stun/movement speed mod instead of crit

Stygian vise might be good, but losing -phys damage reduction mod is a bigger hit to our single target dps

Likewise on boots, pushing for cooldown recovery over stronger basic stats(life and resist and movement speed) might be more detrimental than good(especially when your accuracy is at 83% due to squeezing mana for spellslinger)


Overall you need more life and pushing for spell slinger kinda hurt your life set up/nodes on the tree, 4.2k life at lvl 86 is very dangerous, at this point we should be at 5k minimally on the tree without acrobatics set up
My Builds/Stream

https://www.pathofexile.com/forum/view-thread/2814713

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