PoE 1 PC servers are restarting in: .
They should be back up in approximately .PoE 1 Xbox servers are restarting in: .
They should be back up in approximately .PoE 1 Sony servers are restarting in: .
They should be back up in approximately .[3.13] Doomfletch Split Arrow Mines - Starter Viable - End Game Capable - High Damage, Low Budget
" Tremor Rod is definitely not "budget" starter friendly. It peaked at 100c on day 2 of Harvest league (https://poe-antiquary.xyz/Harvest/Weapon/Tremor%20Rod/1713), so if you're pushing maps on the first few days, good luck. If you take a week+ to get to maps, then you'll be fine I guess. BL got super nerfed as well. It'll be strong, but I think this build now takes it over in terms of single target DPS (BL was higher single target before the nerfs), and it's always had faster clear. And this isn't really a tanky "push high levels" build. It can get there, but it exists to turn your first couple of ex into more ex, so you can make something else. It doesn't show up very well on late league PoE ninja for that reason. " Will be very strong, definitely. Also probably EXTREMELY expensive, so I'll mention it in the 3.12 update, but have a hard time recommending it because of cost. Last edited by BlaydeX15#6203 on Sep 17, 2020, 10:41:00 AM
|
|
" Survivability is "Fine". I wouldn't say great. You have to manually dodge a lot. But we take several defense layers beyond just life. We have 6k life, Acrobatics, Phase Acrobatics, Blind on Hit, less damage taken from Blind enemies, Wind Dancer, and Berserk. The fact that we can't go MoM/ES is a big loss compared to something like BL mines though. Trade offs, yeah? |
|
I really like the idea of the build and will definitly try it, thanks for sharing!
Maybe it's a stupid question, but around the Scion starting point are some quite densed jewel sockets and a wide range of attributes that might fit into the build (Projectile Damage, Physical Damage, Life, Resistances ). Might it be worth, running this build as Scion Saboteur and maybe Inquisitor, Berserker or something completely different? Or would missing e.g. Mine throwing speed from Bomb Specialist make the build too clumsy? |
|
Did you consider getting Secrets of Suffering ? I'm not sure if it would proc 100% of the effect of each ailment (but the damage should be enough to get at least 75% effect), but I'd ditch ignite / freeze / shock for scorch / brittle / sap anyday. Brittle reduces the crit investment needed and open more pathing on the tree. Sap is huge for survivability. And Scorch is useful on endgame bosses and probably a tad better than shock. The loss comes from skitterbots but free up a socket, and explosive expert but opens up Demolition Specialist.
Last edited by ploxirion#7934 on Sep 17, 2020, 3:18:58 PM
|
|
" Secrets of Suffering shouldn't prevent skitterbots from chilling/shocking, they are minions, not totems/mines, they don't care about your stats. |
|
" Yup that's right, I forgot that bit. So secrets of suffering is actually huge as the only tradeoff is 30% crit multi. |
|
What about adding Fire Wall and some ignite and let the split arrows shoot through that for added damage?
|
|
Watched your video, I guess that would slow you down except maybe early leveling
|
|
Flame wall at level 4, probably a decent act 1 / 2 boss killer with burning arrow
|
|
[/quote]
1. Tremor Rod is definitely not "budget" starter friendly. It peaked at 100c on day 2 of Harvest league (https://poe-antiquary.xyz/Harvest/Weapon/Tremor%20Rod/1713).[/quote] 1.Never said is budget( is not cheap to start, but is cheap to get Sirius 8 down with a 4-5 link Tremor) [/quote] 2.BL got super nerfed as well.[/quote] ( Many will question that, including many of my buddies which updated the builds in POB as they said/explained to me) [/quote] 3.It'll be strong, but I think this build now takes it over in terms of single target DPS (BL was higher single target before the nerfs), and it's always had faster clear.[/quote] 3.3. - think u're wrong in terms of damage again. Nerf to BL is minimal according to my mates. BL has and always will be the biggest dmg in miners, except the times of arc maybe. I'd like to add that I like split arrow mines for the lack of impact of my GPU and game in general and for the idea in general of the build that is off meta.( It clears screen and off screen very well. But I still find easier and less lack cluster to deal damage with BL. All above is my personal opinion/mates and all are free to start whatever they want; indeed split arrows seems cheaper to start in the first place. Peace. |
|