Game Designers Answer Your Hardcore Questions

Almost 1 hour of interviev :)
So we're locked in one box with this spoiled chaos conversion thing for eternity, thanks for confirmation.

Pure Physical damage is shit forever.
x as extra chaos is the main source of absurd hit damage numbers.
Problem: impostor syndrome
Solution: nerf everything
Result: depressing mess
Nice. I think I missed this one at the con.
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
Seems like an awful lot of work goes into this game to make nearly every enemy, map, area, encounter, etc very engaging and interesting.

Makes me quite sad to hear knowing most must play to kill anything before it has a chance to one shot you. No back and forth really unless your build is slow/inefficient, which not many players desire since the more kills you get the higher your profit and therefore ability to take your build further.
Kappa pogger bois and duders
"
BigBadWolf1776 wrote:
is there a transcript? Not really listen-friendly video


There are subtitles. :-)
Changes to trading-system would be nice in PoE 2.0 ...
MAKE VARUNASTRA GREAT AGAIN!

Thanks for taking the time to create it. For me it was the best sword in the game and I played with it for a long time from 2.6 to 3.2 But now the skilltree is absolutely not suitable for her(?).
[Removed by Support]
Last edited by TauOrigin#0085 on Feb 5, 2020, 8:02:02 PM
Thank you for the subtitles for those of us who suffer issues with audible information processing.

Much appreciated. :)


Epic.

New skills similar to old arctic armour would be nice. Mana regen instead of reservation.

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