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NimrodAut wrote:
Thanks fore the nice Patch. Keep going.
And funny how some nobodys without any supportpacks etc whining about spending money. :D Always makes my day ;)
And how do you know that they didn't buy any support pack, or that they didn't spend more money on MTX then you would in your life? Could you tell us your "intelligent" conclusion for that?
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Posted byDeletedon Jan 9, 2020, 1:05:05 PM
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Still no standard Map Tab convert button ??? After one month ?
I'm very disappointed ...
SSF for ever :)
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Posted byLoloTwingo#3920on Jan 9, 2020, 1:36:23 PM
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Metamorphs don't drop proper tier of maps; or rather, at least 80% of the time. Getting a Tier 2 of a map that's supposed to be Tier 14 is super saddening, and I genuinely don't know if you guys are ok with this.
...I see no fix in the notes. Please tell me I'm just blind.
Or please add it. : \
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BFGjstVnQr wrote:
Standard Map Tab???
Its time to make poe open source, you obviously cannot maintain the game at a basic functional level without bricking it, or introducing game ruining bugs each and EVERY season.
Well genius why don't you go work for them and go show them how it is done?
Have you ever done coding on the scale of this type of game? If not then shush.
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Posted byqsaaiman#3964on Jan 9, 2020, 2:02:26 PM
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Black__Dawn wrote:
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ChanBalam wrote:
So Directx 11 was the culprit. Good to know.
You mean poor coding skills of devs cause dx11 is fine.
Yes, I stand correctly corrected. Thanks for making the problem clear. :)
"Gratitude is wine for the soul. Go on. Get drunk." Rumi
US Mountain Time Zone
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Posted byChanBalam#4639on Jan 9, 2020, 2:05:24 PM
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Re-straightened the curved paths on the world map.
xD really? you guys are amazing! ;)
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LoloTwingo wrote:
Still no standard Map Tab convert button ??? After one month ?
I'm very disappointed ...
THIS! please give standard some love!
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LoloTwingo wrote:
Still no standard Map Tab convert button ??? After one month ?
I'm very disappointed ...
When will people wake up to the fact no-one cares about standard?
How can you ignore the consistently overwhelming evidence?
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Posted byRaxed#6723on Jan 9, 2020, 2:29:27 PM
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J4zzyJ wrote:
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Azarhiel wrote:
Right....
So i read the patch notes and nowhere is mentioned anything about not having conquerors / influence to spawn on the Atlas. I'm at 8 wtach stones and more than 60 maps done since i have those and nothing has spawned...
I like the new atlas, but the spawning system should be like 100% chance to spawn a conqueror / influence after 10 - 15 maps...
Will that ever be fixed before the end ?
Up until 20 watchstones, spawning the Conquerors is completely deterministic - if you run an eligible map and meet the requirements the spawn is guaranteed. Hover your mouse over the Watchstone storage on the left of the atlas page and you will see which stones you have and which are left to get, along with how many stones need to be socketed in that zone to be eligible.
For example, if you hover over the top storage area and it shows one of the stones requires 2 stones to be socketed, you socket 2 stones in the top left area, you then run any one of the maps now visible in that area, at the tier shown (in this case it will be 10-12) and you will get a spawn. Once you have the influence you can run ANY 2 different maps in this area at ANY tier to get access to the boss.
Once you have 20 stones spawning becomes random with supposedly 33% chance. Going by reports, results may vary.
Also a very important note is that the stones are obtained in sets of 4 - one of each colour. I suspect a lot of the people who say they have run many maps without a spawn are running maps in an area where the only stones available are the same colours as ones they already have in the current set.
I know all of that. Despite having 4 sets of 2 watchstones socketed in the atlas as it is said, i had no spawn of conqueror's influence despite runing 60 maps in the same area during this week... My atlas was socketed in a way no wtachstone of the color i allready have are socketed in teh wrong region of the atlas... This is why i suspect something not working correctly...
Path of Exile is a Casino for gambling addicts.
Gambling is not fun nor a game mechanic... Last edited by Azarhiel#6045 on Jan 9, 2020, 2:43:48 PM
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Posted byAzarhiel#6045on Jan 9, 2020, 2:43:15 PM
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Azarhiel wrote:
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J4zzyJ wrote:
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Azarhiel wrote:
Right....
So i read the patch notes and nowhere is mentioned anything about not having conquerors / influence to spawn on the Atlas. I'm at 8 wtach stones and more than 60 maps done since i have those and nothing has spawned...
I like the new atlas, but the spawning system should be like 100% chance to spawn a conqueror / influence after 10 - 15 maps...
Will that ever be fixed before the end ?
Up until 20 watchstones, spawning the Conquerors is completely deterministic - if you run an eligible map and meet the requirements the spawn is guaranteed. Hover your mouse over the Watchstone storage on the left of the atlas page and you will see which stones you have and which are left to get, along with how many stones need to be socketed in that zone to be eligible.
For example, if you hover over the top storage area and it shows one of the stones requires 2 stones to be socketed, you socket 2 stones in the top left area, you then run any one of the maps now visible in that area, at the tier shown (in this case it will be 10-12) and you will get a spawn. Once you have the influence you can run ANY 2 different maps in this area at ANY tier to get access to the boss.
Once you have 20 stones spawning becomes random with supposedly 33% chance. Going by reports, results may vary.
Also a very important note is that the stones are obtained in sets of 4 - one of each colour. I suspect a lot of the people who say they have run many maps without a spawn are running maps in an area where the only stones available are the same colours as ones they already have in the current set.
I know all of that. Despite having 4 sets of 2 watchstones socketed in the atlas as it is said, i had no spawn of conqueror's influence despite runing 60 maps in the same area during this week... My atlas was socketed in a way no wtachstone of the color i allready have are socketed in teh wrong region of the atlas... This is why i suspect something not working correctly...
You need to run the maps in the Tier presented on your Atlas, if you have 2 stones it would be Tier 10+, with three stones it´s around Tier 12+.
I had a week with no conquerer too, as I thought running Tier 6 was fine while having 2 stones socketed. After I realized my mistake, conquerers are now spawning each time I run the appropiate tier.
Also make sure to have the required amount of watchstones socket, it will always increase in demand, you start with 0, later need 1, then 2, then 3 and finally 4 to get a Conquerer.
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Posted byYgidua#3074on Jan 9, 2020, 2:49:32 PM
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