[Archived] Moosseolini's Holy Relics Guardian

So using static strike with holy relics is inefficient now? because i really love the static strike playstyle... cyclone doesn't work for me at all.
I like how you setup the Skill Gems section with the # and +. It makes it very easy to follow. Myself being a beginner to PoE only search for guides with good easy to follow instructions.
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snowmittens wrote:
I still don't have the end game staff but after leveling and respecting I started doing red maps and the main issue I'm facing is relics' survivability

I think it might be chaos damage that's doing them in
Any tips?

I'm also using carrion golem with maim and feeding frenzy + spectres to increase dps

Put some more levels into the relic + some points into the sacrifice cluster. Hopefully things will stay alive now.

Had to drop the golem, that thing is way too squishy. Hope the spectres hold out. The frenzy charges they provide is a huge dps boost, at least according to POB.


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snowmittens wrote:
I still don't have the end game staff but after leveling and respecting I started doing red maps and the main issue I'm facing is relics' survivability

I think it might be chaos damage that's doing them in
Any tips?

I'm also using carrion golem with maim and feeding frenzy + spectres to increase dps

Put some more levels into the relic + some points into the sacrifice cluster. Hopefully things will stay alive now.

Had to drop the golem, that thing is way too squishy. Hope the spectres hold out. The frenzy charges they provide is a huge dps boost, at least according to POB.


You can replace Deathmark with Meatshield and see how much more they survive as that is what I've been running and they don't die to anything other than phys reflect.
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aurashu wrote:
So using static strike with holy relics is inefficient now? because i really love the static strike playstyle... cyclone doesn't work for me at all.


Yes, unfortunately. Static Strike does not feel very good after you get Geofri's Legacy, because it attacks too fast and ends up lowering DPS.
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Yes, unfortunately. Static Strike does not feel very good after you get Geofri's Legacy, because it attacks too fast and ends up lowering DPS.


Wanted to ask if these mod helps in any way:

Minions have (25–28)% increased Attack Speed
Minions have (25–28)% increased Cast Speed

That's a suffix that can be crafted on the staff, but i think you need minion cooldown recovery for the relics to attack faster ?

TY for these guide.
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C1K1 wrote:
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Yes, unfortunately. Static Strike does not feel very good after you get Geofri's Legacy, because it attacks too fast and ends up lowering DPS.


Wanted to ask if these mod helps in any way:

Minions have (25–28)% increased Attack Speed
Minions have (25–28)% increased Cast Speed

That's a suffix that can be crafted on the staff, but i think you need minion cooldown recovery for the relics to attack faster ?

TY for these guide.


If there was a stat that increased minion cooldown recovery speed, that would work.
Upon further testing, it looks like Static Strike can still be used to trigger holy relics. The caveat is that you need to have exactly 1 charge of the buff. I'm not certain of this, but I think your Geofri's Legacy needs to be rolled to 22% or below too. This is still too inconsistent to consider using seriously in my opinion, but it is nice to know.
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Moosseolini wrote:
Upon further testing, it looks like Static Strike can still be used to trigger holy relics. The caveat is that you need to have exactly 1 charge of the buff. I'm not certain of this, but I think your Geofri's Legacy needs to be rolled to 22% or below too. This is still too inconsistent to consider using seriously in my opinion, but it is nice to know.



Hey. It's nice to play with this build. How to make 1 charge SS?

PS: are there really no more skills that can correctly activate the relic? (without cyclone)
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tanksleex wrote:
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Moosseolini wrote:
Upon further testing, it looks like Static Strike can still be used to trigger holy relics. The caveat is that you need to have exactly 1 charge of the buff. I'm not certain of this, but I think your Geofri's Legacy needs to be rolled to 22% or below too. This is still too inconsistent to consider using seriously in my opinion, but it is nice to know.



Hey. It's nice to play with this build. How to make 1 charge SS?

PS: are there really no more skills that can correctly activate the relic? (without cyclone)


In theory, if you find a skill that has just the right attack rate, you can use anything you like. Cyclone and Static strike stand out the most as you can keep moving while using them.
Question..what is Tireless (8% life, reduced 6% mana cost) node for really? Isn't Combat Stamina better?

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