[3.10] Herald of Purity Summoner | 36/40 | Deathless Sirus lvl 8 | By far my strongest Build

Leveling atm and loving the build. So i picked up Avatar of Fire and Elemental Equilibrium. How can I tell if the buff is active?
queston : i got my hands on a double hatred dmg wtachers eye.

we use the hatred gem in this build, so is this an good option ?

since this build is stupidly strong and its very rare to die, i think about not using the vitality watchers eye.



Where do you get all that life regeneration from ?

i can only get 800/s
I must be missing something obvious, but I can only spawn 2 spectres, how do you get the third?
"
r0bzki wrote:
I must be missing something obvious, but I can only spawn 2 spectres, how do you get the third?


Need level 25 Raise Spectre gem. Can do this in a variety of ways

Level 20 Raise Spectre + 5 Levels to Minion Gems
Level 21 Raise Spectre + 4 Levels to Minion Gems

Ideal to have your zombie/spectre setup in your helm with +2 to minion levels

Or you can anoint Death Attunement onto your amulet

my helm have +20 minion life +20 immolate +3socketed
so, immolate is a bad mod for this build?
Trying out this build now, had a witch lvl 82 ready. Question tho, any downside of using arc-faster casting-culling-bloodmagic instead of running what you do ?
"
Lazytits wrote:
Trying out this build now, had a witch lvl 82 ready. Question tho, any downside of using arc-faster casting-culling-bloodmagic instead of running what you do ?


Answering my self here so others can see, its 100x better with ball lighting, with arc the sentinals dont stay up...
Update to my questions - no answer needed.

i try the hatred watchers, shure it pumps up my dmg a little bit, but the difference to a watchers with% life regen /vitality is not that notable (eventually in pob, but not in the regular gameplay).

so i stay with the vitality regen watchers.

got my hands on the helmet enchant now with a different helmet and recommended stats, and yes... the dmg output is really a huge boost ^^

im fine to go at lvl 94, killed and farming sirus with this build, its fine.

dying to him is all my own fault(for example retard dodges into storms, or didnt notice clearly where he is in the 3rd phase and get beamed))

At all thx for the build, very nice !

Last edited by Reapers_Choice#4476 on Jan 22, 2020, 10:46:27 AM
Thx for this awesome build guide dude. Been loads of fun and took down Sirus lvl 8 ez.

This is my first minions build so I decided to go Big Dick with it and made some changes: I play on std but I'm not using any legacy or mirror gear. Not that rich yet.

== Big dick version ==

PoB: https://pastebin.com/eEiU50tu
(WitchyWatcher character in my profile)


My Winions: 5 Sentinels - 10 Zombies - 4 Specters (3 frenzy + 1 power charge) - 1 Animated guardian - 1 carrion

How?


+1 zombies + 1 Specters anointment



Bought an enchanted elder helmet for 3ex, ilvl86+ for the chance to hit the +3 socketed mod
Crafted with fossils: Bound + Pristine + Dense (Dense is optional)
PS: This is not a cheap craft, but I got incredibly lucky and hit all 3 GG prefixes with literally 23 tries only.
I teared up a bit, ain't gonna lie.
Manly tears tho.

Anyway, end result:
Zombies and Specters now deal significant damage; I clear T16 maps without sentinels.
Zombies literally never die now (not even to any sirus attacks) so no need to ever summon them in map.

So I replaced Blood Magic with Animated Guardian equipped with Kingmaker (fortify + culling strike for minions) and some other cool stuff. Guardian gear can be found in the PoB I linked, But his effect on the minions dps is unclear in PoB.

I was already having trouble getting sentinels in map even before this change, cause zombies and specters would clear before my slow Ball Lightning even reached the mobs for culling strike to have an effect -_-

So I changed gem link for Ball lightning: (I experimented with Storm Brand and even Orb Of Storms, but i found ball lightning to be the most consistent against bosses)


Now i aim for rare mobs while mapping (if i'm feeling like having some sentinels). And it's still easy to get all 5 sentinels against bosses in under a second. Even easier against Sirus with ball lightning reaching wherever he phases to in the arena.

Speed is best defense/offense for this build so I went for Seven leagues - Another possible choice is 35%+ MS boots with cannot be frozen craft.
I'm an MS addict.

Important effect, now my Balls curse with vulnerability ;)
As they do irl.



And with this weapon, my final minion gems levels are:
Raise Zombies: lvl 27 (base lvl 21)
Raise Spectres: lvl 27 (base lvl 21)
Animate Guardian: lvl 27 (base lvl 21)
Herald of Purity: lvl 26 (base lvl 21)

>>> Major change to ur guide: I dropped Vitality and watcher's eye.
Instead took: Aspect of the Spider + Dread Banner = Huge more dps and defense.


I add spider to almost every build I play cause it's just too good imo and dps is bigger than ur HoP Synthesized ring. No more need for the rare curse on hit implicit btw ;)
However keep in mind this is a softcore mentality where dying doesn't matter much, not sure if viable for HC.

Dread banned adds about +20% as impale dps btw. HUGE. not calculated on regular PoB so effect doesn't show. For impale calculations I use "PoB Fork", highly recommended.

I kept ur tree almost intact even though maybe I can now remove the Combat Stamina cluster of 3 nodes for something else, now that they don't benefit me as much without vitality and watcher's. Would appreciate an opinion on this :)

I also dropped CwdT and now Convocation is self-cast, I'm using my minions like Brands, moving them where i want them. This is a personal preference.

I decided to stick with my HH, but a Stygian could give 1 extra jewel slot.

I believe this is the most possible dps out of this build with reasonable, non-legacy non-mirror gear.


_____________________________________________________________________
****Just as a footnote, here's my in-game setup with some QOL and DPS changes***

With the mana reserved mod on my helmet, there's no need for Blood Magic to be linked with any of my skills.

Another way to get Reduced Mana Reserved is to get Sovreignty instead of Combat Stamina since we drop Vitality ;)

So i made some more changes to the gem links but decided to add as a footnote cause that mod is really optional and i'd like to keep the first part of the post within reasonable and practical modifications to urs in case someone would like to use my main ideas above.

Actual PoB: https://pastebin.com/tBxVPQLm



Helmet:
Replaced Blood Magic with Animate guardian.
Replaced Meat Shield with Multistrike. I'm not even sure I need the Sentinels anymore lul

Boots:
Ball Lightning + Faster casting (instead of blood magic) + Curse on hit + Vulnerability

Gloves:
Convocation is self cast.
Flame dash without Blood Magic.

Shield:
With 2 sockets freed up, i went with Phase Run for even more speed (typical addict).
Could also be changed into a CwDT defensive setup for Sirus fights.
Dread Banner.

Ring:
Portal in this Unset Redeemer Ring I crafted with spider, minion dmg and minion speed mods.
Essence of Fear could be used on a redeemer ring to try and hit minion damage prefix (redeemer) with the minion speed suffix from essence.
But since I needed fire resistance, I spammed alts to hit minion damage and fire res, then regalled then crafted mvt speed on bench and beast crafted the Spider with Fenumus. Hit that in about 200 ults.
_____________________________________________________________________

TLDR: I'm flexing my gear on std :). Thanks again for sharing ur build guide dude, it's a blast.
Last edited by Roolstar#1176 on Jan 22, 2020, 7:12:13 PM

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