What We're Working On - Metamorph Week Two
The instance crashes are NOT rare at all. Just search the bug report thread for instance crash in past 24h and see how many are there. I can't play the game in maps because almost all of them crash before I can even enter them for the first
time. Always end up in the login screen with disconnected error. Oh yes...and that sweet memory leak. Black screen game crashes happy it did not take win with itself. But guess it's nice we are getting some new microtransactions to "play" with in the on-site shop while the game remains unplayable for part of it's playerbase. Last edited by tarzan123#3300 on Dec 23, 2019, 3:19:03 PM
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Are map tabs fixed in std? Edit: I guess so, at least by GGG's definition of "fixed". You need to click on each shaped map tab and then switch to a different tier. Then go back to the tier and map you want to remove and there should be 2 iterations of each shaped map. half-assed but it works. You still only get very limited maps in return. I.E. I only received burial chambers for from 2 different t6 shaped maps. BC weren't shaped either. I guess shaped maps are a thing of the past. Anyhow, I already know that I only get Precinct maps for any T7... so I guess there's going to be a lot of trading up this league. Total pain in the ass.
Last edited by knolly#0864 on Dec 23, 2019, 11:32:53 AM
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" It means you enter town and in a couple of minutes that garbage crashes taking down the OS with it no matter how much memory you've got. In maps it's around 5 packs, one breach leaks more than 1 gb. They call it insane memory leak not "consumes too much memory". |
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" Yes, I actually agree here that it is called INSANE MEMORY LEAK, not consumes too much memory. On top of that it constantly grows until it crashes. Always hungry. Hm, 7.5gb ram for PoE? I wonder, before 3.9.0e my game was eeating like maybe 5GB after an hour of play. Maybe it is me but sounds quite a lot. And yes, it mean that win7 currently eats even more than your system and in mere minutes :) This is how bad it is. Stupid PoE2 Particle System Patch...
New mute system is another hot garbage. |
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Very well. Take care of your employees. They deserve the rest.
Last edited by MyBallsOnYaChin#1241 on Dec 23, 2019, 12:31:28 PM
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Very well. Take care of your employees. They deserve the rest.
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I wish the production ini would contain more (PAR)personal annoyance removal, hence game defaults would remain the same ,users would have more control over "de-rendering" the said GFX which causes issues, you guys/gals on the "TEAM" ...KEEP ON KEEPING ON !!!
edit..........shader fix made it more responsive !!! Thanks |
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" TBH I am deeply dissapointed. For goodness, it's league second weekend and toyu left the league mechanics and the game to the large extend unplayable for a large part of the audience! I would have expected your team working over the weekend rather than 'hey guys we founf the origin, enjoy your weekend away from poe, as we plan to do' The win7 fiasco is not a major issue for acts but as soon as you anter maps and even worse - when you would like to sextant them, it becomes a massacre (fps=1 permanently with 16GB RAM, including HO) - 2-4 game off-on during single map... and rips if you miss your chance. I am wrinting this to cool down after I lost 5 portals of nicely sextanted t16 with niko mission as portals vanished after I logged in after game reboot The missing eyes.... that should have been found on tests or corrected Friday afternoon unless your coding is so sloppy it's a major endevour..... |
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" Why is this a problem? And why is it a high priority? Character archive: view-thread/963707 HC: 96 RIP SC: 95 97 96 100 95 96 97 98 95 97 Necro Settlers: WIP Last edited by unsane#5479 on Dec 23, 2019, 1:02:36 PM
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" Sounds like a mediocre "IT" "worker" that never has really worked in his life and only goes to "work" to heat a chair. " Well said. Too much shills and washed-up "IT" "workers" that add nothing to the topic. The game was working before patch 3.9.0e, the issue is present on both, good and bad rigs and is also an issue on some Win10 systems. It is 100% a GGG issue. Last edited by Vanchelot#1368 on Dec 23, 2019, 1:16:50 PM
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