Sirus fight is making me quit POE
" bs, most of his abilities are phys-->X and only one is chaos
Spoiler
AtlasExileOrionSpammableBeamBlast Deals 2628 to 3942 Physical Damage 30% of Physical Damage Converted to Fire Damage 30% of Physical Damage Converted to Lightning Damage AtlasExileOrionSpammableBeamBlastFinal Deals 2628 to 3942 Physical Damage 30% of Physical Damage Converted to Fire Damage 30% of Physical Damage Converted to Lightning Damage AtlasExileOrionCorridorBlast Deals 2628 to 3942 Physical Damage 25% of Physical Damage Converted to Fire Damage 25% of Physical Damage Converted to Lightning Damage 25% of Physical Damage Converted to Chaos Damage AtlasExileOrionCircleMazeBlast Deals 6307 to 9461 Physical Damage orion_circle_maze_number_of_circles [1] Can be Attached for a total Duration of 2 seconds Can be Detached for a total Duration of 1 seconds 25% of Physical Damage Converted to Fire Damage 25% of Physical Damage Converted to Lightning Damage AtlasExileOrionSpammableBeamPhysical1 Deals 1526 to 2289 Physical Damage corrupted_blood_on_hit_num_stacks corrupted_blood_on_hit_duration corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack AtlasExileOrionSpammableBeamPhysical2 Deals 1526 to 2289 Physical Damage corrupted_blood_on_hit_num_stacks corrupted_blood_on_hit_duration corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack AtlasExileOrionSpammableBeamPhysical3 Deals 1526 to 2289 Physical Damage corrupted_blood_on_hit_num_stacks corrupted_blood_on_hit_duration corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack AtlasExileOrionSpammableBeamCold1 Deals 2278 to 3416 Physical Damage 75% of Physical Damage Converted to Cold Damage 200% increased Effect of Chill AtlasExileOrionSpammableBeamCold2 Deals 2278 to 3416 Physical Damage 75% of Physical Damage Converted to Cold Damage 200% increased Effect of Chill AtlasExileOrionSpammableBeamCold3 Deals 2278 to 3416 Physical Damage 75% of Physical Damage Converted to Cold Damage 200% increased Effect of Chill AtlasExileOrionSpammableBeamFire1 Deals 2278 to 3416 Physical Damage 75% of Physical Damage Converted to Fire Damage 200% more Damage with Ignite AtlasExileOrionSpammableBeamFire2 Deals 2278 to 3416 Physical Damage 75% of Physical Damage Converted to Fire Damage 200% more Damage with Ignite AtlasExileOrionSpammableBeamFire3 Deals 2278 to 3416 Physical Damage 75% of Physical Damage Converted to Fire Damage 200% more Damage with Ignite AtlasExileOrionSpammableBeamLightning1 Deals 2278 to 3416 Physical Damage 75% of Physical Damage Converted to Lightning Damage 200% increased Shock Duration on Enemies AtlasExileOrionSpammableBeamLightning2 Deals 2278 to 3416 Physical Damage 75% of Physical Damage Converted to Lightning Damage 200% increased Shock Duration on Enemies AtlasExileOrionSpammableBeamLightning3 Deals 2278 to 3416 Physical Damage 75% of Physical Damage Converted to Lightning Damage 200% increased Shock Duration on Enemies AtlasExileOrionCloneBeam Deals 1139 to 1708 Physical Damage 75% of Physical Damage Converted to Lightning Damage 200% increased Shock Duration on Enemies AtlasExileOrionCircleMazeBlast2 Deals 7358 to 11037 Physical Damage orion_circle_maze_number_of_circles Can be Attached for a total Duration of 4 seconds Can be Detached for a total Duration of 1 seconds 25% of Physical Damage Converted to Fire Damage 25% of Physical Damage Converted to Lightning Damage AtlasExileOrionCircleMazeBlast3 Deals 8410 to 12614 Physical Damage orion_circle_maze_number_of_circles Can be Attached for a total Duration of 6 seconds Can be Detached for a total Duration of 1 seconds 25% of Physical Damage Converted to Fire Damage 25% of Physical Damage Converted to Lightning Damage AtlasExileOrionCircleMazeBlast4 Deals 8410 to 12614 Physical Damage orion_circle_maze_number_of_circles Can be Attached for a total Duration of 6 seconds Can be Detached for a total Duration of 1 seconds 25% of Physical Damage Converted to Fire Damage 25% of Physical Damage Converted to Lightning Damage AtlasExileOrionCircleMazeBlast5 Deals 8410 to 12614 Physical Damage orion_circle_maze_number_of_circles Can be Attached for a total Duration of 6 seconds Can be Detached for a total Duration of 1 seconds 25% of Physical Damage Converted to Fire Damage 25% of Physical Damage Converted to Lightning Damage AtlasExileOrionBeamBomb Deals 280.3 to 420.5 Physical Damage 25% of Physical Damage Converted to Fire Damage 25% of Physical Damage Converted to Chaos Damage base_physical_damage_to_deal_per_minute Deals 194.7 Base Fire Damage per second base_lightning_damage_to_deal_per_minute AtlasOrionMeteorGroundEffect Deals 2102 to 3154 Physical Damage 25% of Physical Damage Converted to Fire Damage 25% of Physical Damage Converted to Chaos Damage base_physical_damage_to_deal_per_minute Deals 1095 Base Fire Damage per second base_lightning_damage_to_deal_per_minute as you can see from the spoiler(values from PoEDB), as long as you are shock/CB immune, you'll end up taking no or way less damage from some of his skills. last phase is cancer because of the CB stack and shocking degen patches on the ground. it also seems that if the degen storm blocks the entrance, its totally your fault ;) e: so get good or switch to Slayer for the last phase and cull his ass at 20% (reason why i started leveling my shitty glad with free respec) d:-D* Last edited by PyleWarlord#7248 on Dec 21, 2019, 12:57:32 PM
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Garbage ass fight with 0 skill involved 100% build dependent rng bullshit
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completely feel the sentiment in the title
wasted 4 portals on getting past storms just to learn nothing about them ... design 1/10 you get taught to stay away from storms and boss skills in general and then you're expected to go under the boss that is in the middle of the storm to get him to come down so you can continue the fight ... yeah great ... regretting the supporter pack now |
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" +++ Before i got my first Uber Elder kill i wasted 50-60 Shaper sets. Was frustrating until i learned the machanics, but i didn't pack my shit after 2 sets with "that's all folks" xD... Some kid playing my Glacial Hammer on 5L got to t16. Tried Awakener, got rekt and started crying how build is bad... Bad game, bad builds, bad bosses, all in all unplayable lol... Last edited by TorsteinTheFallen#1295 on Dec 25, 2019, 8:47:35 AM
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I too feel this way, I got wrecked by Sirius quite unfairly also.
I honestly think that Sirius damage perhaps should not change if you have a fully awakened atlas but dramatically NERFED if you're at T0 atlas and scale in between. That way, people at least have a chance to learn the mechanics before ramping up the risk/reward. |
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I wish GGG can make many more similar fights. It's a brilliant design. All those streamers who need to play PoE every day, will get even more problems with their mental health.
Last edited by SuperDumbo#2476 on Dec 25, 2019, 9:11:00 AM
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I just "finnished" my second Sirius... First fight was ok till he moved to the stairs on his flying chair, then I got blocked, died and thanks to bubbles lost all portals. Now I died during second phase thanks bubbles again... one moved close to arena enterance and that was end of the fight. Its quite frustrating.
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lol, what for a shit boxx fight! you cant learn anything, cause you die instantly... very funny the boss...
boss design 0/100 |
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" There is a very big difference between losing to Sirus and losing to uber elder. Against uber elder, when you lose all your portals it's because you failed to dodge the attacks during the fight. That's the major point, you got to fight them when you died. Against Sirus you can lose all 6 portals without even seeing him. It's not that he is even remotely dangerous himself, only the environment surrounding him is dangerous. That's why people say he it's a stupid fight and no matter how easy he might be once you know how to avoid those storms, it will remain a stupid fight. |
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The fight is ok, but the storms are not...SO BAD!
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