Diablo 2 remastered and diablo4 comming

I'm excited to see D4!

Aaaaaaadn I'm curious to see how D2 Remastered will look like hahaha.
"For we are not now that strength, which in old days moved Earth and Heaven. That which we are, we are; one equal strength of heroic hearts, made weak by time and fate, but strong in will: to strive, to seek, to find, and not to yield." - Ulysses, Tennyson
I gotta post this here, just so I can have called it if it happens.

Whether the it's D4 or a D3 expansion I think the plot will be that Diablo gave up after getting killed with all the evils power. So he's gonna release all the evils from himself so they can all fight together.

I think all the seven evils will be back this time, which'd be pretty sweet. I thought it was dumb they just chose random evils to release from the soul stone. A Baal fight could've been done so well with D3 combat.
Need a new signature, cuz name change. I dunno though. I guess this seems fine. Yeah, this is good.
i still play d2 (as recently as last night) but i am not interested in a diablo 2 remake/remaster, or d4. the people who made d2 are LONG GONE and blizzard is not the same company anymore. rip.

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DarthSki44 wrote:


Huh. I always thought that damage numbers and crit indicators were extremely helpful in identifying gear/stat/skill tweaks. I really prefer them to not really knowing.

Edit: a test dummy in our PoE hideouts would be amazing.

Maybe 3 types. Trash, yellow, boss/unique. (Maybe shaper a 4th)


i'm all for it. this would be SO GOOD. please ggg, a test dummy would be so useful to have. although i imagine it would be difficult to make it accurately represent damage to real monsters, but i'd love to see it implemented if it could really work as intended.
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If that one monster in the D4 trailer is supposed to be Duriel then I dont even expect them to get it right visually. Not even counting the environment textures.
Oblivious
Last edited by Disrupted#3096 on Nov 1, 2019, 9:21:52 PM

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