[3.13] HC/SC/SSF All Content Miner - Any Mine Skill - LL/CI - 12k ES w/ Videos!

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Geraki2019 wrote:
I bought machina mits with "curse enfeeble on hit" corruption.

I think that I can remove blasphemy+enfeeble gems and now I can have
1 aura.

Any suggestions?



PS. For now I am using Purity of elements until I fix my resistances.



Wouldn’t recommend dropping the aura. Enfeeble on hit doesn’t really do anything for the build as by the time you hit stuff it’s already dead. You really want it on for when you are dashing into packs.
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Gossamer_ wrote:
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BeerLeague wrote:
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Gossamer_ wrote:
Hi there! Just wanted to say its my first month into playing the game and I'm having a blast with this build.

If anyone has time could someone recommend what items I should attempt to improve next? I still find myself having trouble with dps on T14 and up bosses and occasionally just getting one shot by things that i didnt expect.

https://pastebin.com/grsprN77

Thanks


On mobile so I don’t have pob, but if you open your profile I can take a look. It’s currently closed.


I've opened it! Thanks so much in advance :)


Couple of easy things:

1. Drop the life flask. It isn’t doing anything. I’d pick up a dying sun in this slot.

2. Ring and belt should be easy to improve on with harvest crafting. Those would be my next target.

3. Gem quality and a level 21 BL would be a nice addition.

4. Machina mitts would be the final piece.
does anyone knows if you can check, or how to check the raw dmg output of this build? When I import my character and select Ball Lightning - or any other skill - it does not shows the dps output. Even with 14 mines it says 71k dmg :D
Hey Beer - Love the build and I have enjoyed the Harvest league as it is the first one I feel like I actually have been able to craft items that are useful.

I know my building isn't completely ideal, but any suggestion on a high priority hit list to upgrade? I'm thinking the belt and wand. I have a +1 lightning spell and +1 all spell wand I am working on crafting.

Thanks for the input!
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intered wrote:
does anyone knows if you can check, or how to check the raw dmg output of this build? When I import my character and select Ball Lightning - or any other skill - it does not shows the dps output. Even with 14 mines it says 71k dmg :D


That’s correct, but the damage is per hit. BL hits 13 times a second per ball/mine and the build generally throws out 7-8 mines a second. That’s around 8m dps with yourself which is petty correct for mid tier gear. End end the build is capable of 20-25m dps without sacrificing survival, around double that if you halve the ehp.
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motar83 wrote:
Hey Beer - Love the build and I have enjoyed the Harvest league as it is the first one I feel like I actually have been able to craft items that are useful.

I know my building isn't completely ideal, but any suggestion on a high priority hit list to upgrade? I'm thinking the belt and wand. I have a +1 lightning spell and +1 all spell wand I am working on crafting.

Thanks for the input!


The two things that stand out to me at the flasks and lack of boot enchant.

The boot enchant, either lightning damage to spells or pen is a 8-10% dps bump.

I’d drop sorrow of the divine as well as it does nothing with you having speced ZO. It can be useful, but only with different pathing. I’d pick up an atziris or bottled faith if budget allows.

After that, yeah, as you mentioned the weapon needs work.
Done with league. Thanks for the build! I ended up doing some changes and craft on last day to push DPS yesterday, ended up being up the highest on poe ninja with builds with a shavs+eye of chayula, but I just saw someone passed me again lol.
I can see why this build could work even without the op-ness of harvest crafting.
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kevagain wrote:
Done with league. Thanks for the build! I ended up doing some changes and craft on last day to push DPS yesterday, ended up being up the highest on poe ninja with builds with a shavs+eye of chayula, but I just saw someone passed me again lol.
I can see why this build could work even without the op-ness of harvest crafting.


Nice. Yeah, harvest honestly didnt bring much to the build. The belt, helm and rings were already easy to self craft before. Sure it added some top end dps power, but the build wasnt exactly lacking dps in the first place.

Since it uses mostly uniques, and many influence mods do nothing, it really will be unchanged unless GGG decides to nerf mines or one of the skills.
Hey, loving the build. I have a problem, being too squishy to bosses... clearing is good, damage feels good for not having a 6 link(don't have much budget yet), but whenever i enter a map boss they kill me easily.

Is there any way to get armour or any other defense to survive bosses? Did i miss something in the build?

My POB: https://pastebin.com/fjC63GZ6
Thx!
It's the first time I'm playing miner and thanks to your build I'm having a blast!



I still have to fix some res on one ring and get good corrupted shield, but I'm already melting everything, and sitting at 11.7k ES.

Thanks!

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