[3.13] HC/SC/SSF All Content Miner - Any Mine Skill - LL/CI - 12k ES w/ Videos!

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Geraki2019 wrote:
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BeerLeague wrote:
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Geraki2019 wrote:
I cant understand why you have mana issues.
I run
Wrath+zealotry+discipline (prism guardian)
Precision (lvl) + clarity (lvl7) through blood magic
Skitterbots + Aspect of the spider + Herald of thunder from mana
(curse on trigger a socketed spell on wand)
and still have more than 500 mana unreserved with almost 60 mana regen.
Rarely use mana flask.

Am I doing something wrong?


Missing enfeeble which is a huge defensive boon to the build as we play BL as essentially a melee skill.


Isn't the same to have enfeeble+wave of conviction on trigger wand?

This way we dont use blasphemy and we can reserve mana for herald of thunder for a small damage boost.


It is very much not the same
Thank you.
In my mind was the same thing but I have hard time to understand POE mechanics.

I'll remove herald of thunder for blasphemy+enfeeble.

Now I have a free spot on trigger wand.
Any suggestions?
Maybe detotate dead for afterdeath effects when clearing maps?
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Geraki2019 wrote:
Thank you.
In my mind was the same thing but I have hard time to understand POE mechanics.

I'll remove herald of thunder for blasphemy+enfeeble.

Now I have a free spot on trigger wand.
Any suggestions?
Maybe detotate dead for afterdeath effects when clearing maps?


You really only want one trigger as it cycles between them. Its better to have one up more often than using 2-3 that are up more rarely.
Where do you socket energy from within? May have over looked it
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Fondlemydots wrote:
Where do you socket energy from within? May have over looked it
In the jewel socket between Melding and Aligned Spirits. It's just above the Shadow starting point.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
Awesome wild ! Trying to farm some exalteds to upgrade my wand, have one question. What's better, added flat lightning damage to spells or increased % lightning damage ?

Thanks !
Getting in to red maps now around level 80, this build is so much fun and is performing very well!

Two questions:

First, is Wicked Ward worth taking at all, or until you get Machina Mitts (and Ghost Reaver)? I'm finding that just the ES regen and recharge are leaving me low on ES when I take a bunch of damage.

Second, more of a gameplay question - how do you deal with monsters that are fast and run right up to you? Moving around and kiting are effective, but I was wondering if Frost Wall or Bear Trap or a cold skill might help slow them down.

Does Demolitions Specialist help with approaching mobs?

Close to getting a 6L Shav's, can't wait to see the improvement when I get the LL goodies!
Last edited by Clinchicus on Jul 16, 2020, 5:21:09 PM
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FabitoAndres wrote:
Awesome wild ! Trying to farm some exalteds to upgrade my wand, have one question. What's better, added flat lightning damage to spells or increased % lightning damage ?

Thanks !


It depends on the tiers and your current gear, but generally, a t1 added light to spells is better than a t1 light roll.
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Clinchicus wrote:
Getting in to red maps now around level 80, this build is so much fun and is performing very well!

Two questions:

First, is Wicked Ward worth taking at all, or until you get Machina Mitts (and Ghost Reaver)? I'm finding that just the ES regen and recharge are leaving me low on ES when I take a bunch of damage.

Second, more of a gameplay question - how do you deal with monsters that are fast and run right up to you? Moving around and kiting are effective, but I was wondering if Frost Wall or Bear Trap or a cold skill might help slow them down.

Close to getting a 6L Shav's, can't wait to see the improvement when I get the LL goodies!


Generally having monsters up in your face is a good thing, the build is fairly tanky and plays much like a melee caster.

Wicked ward is generally not worth it though. It just take a different playstyle before machina mitts.

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BeerLeague wrote:

Generally having monsters up in your face is a good thing, the build is fairly tanky and plays much like a melee caster.

Wicked ward is generally not worth it though. It just take a different playstyle before machina mitts.



Thanks for the info! Going to see how well I can abuse Frost Wall with a Miner, it was very useful playing ED/Cont ;)

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