3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
I went maximum investment on this build and i would like some faster (more reliable) way of map clearing since im pushing for lvl 100. I was wondering if someone could take a look at my Build and can see any smart ways to have better clear speed with minimum losses to my Quality of life? Now this is all about min/maxing for me at this point since there isnt a upgrade option within my budget as far as i could dig. Any pointers are welcome.
https://pastebin.com/wsz8JE3R
Last edited by Cyrom#2298 on Feb 9, 2022, 4:19:33 PM
I went maximum investment on this build and i would like some faster (more reliable) way of map clearing since im pushing for lvl 100. I was wondering if someone could take a look at my Build and can see any smart ways to have better clear speed with minimum losses to my Quality of life?
https://pastebin.com/WJGS9B29
Easiest ways to increase map clear speed:
- Use Minion Speed + Feeding Frenzy in your zombie links. Imo Feeding Frenzy is a must have for mapping to feel smooth. Minion Speed is optimal and depends on how much dps you have, but it feels so much better. I replace Impale and Melee Phys with these 2 gems. Find out what works best for you while still having good dps. If you really need to you can swap gems before boss fights, though probably not needed for map bosses outside of the guardians and other pinnacle bosses.
- Use 1 or 2 Violent Dead jewels. These are only available in standard. They reduce the cooldown of the zombie AOE slam ability by a lot and since aoe = clearspeed it helps a ton. I generally use at least 1 of these while mapping.
For reference, here's my mapping PoB so you can see the zombie links and where I put the Violent Dead: https://pastebin.com/bYQvEwsJ
If you're using a Lethal Pride I think it's best to put the Violent Dead in the jewel slot straight above the Witch starting area.
Last edited by Fritso#3688 on Feb 9, 2022, 4:47:02 PM
I am now using Asenath's Gentle Touch
Silk Gloves on my AG and its actually quite nice! The AG actually hit mobs more often then i thought and this spreads quite fast (seen by all the Temporal Chain marks left on corpses) because of:
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
The extra blind is quite nice too and the exploding happens a fair amount when fighting huge waves of mobs wich actually helps clear alot faster (the more mobs the more exploding corpses and Temporal chains on corpses), i like this alot better then Enfeeble on meginord's vise or Southbound.
Edit: its even better then expected, i really recommend trying it out.
Awesome, thanks for the info. This setup could be really helpful when going for wave 30 simulacrum!
Now if there only was an easy way to switch back and forth between different gear on my AG.....please GGG...
I am now using Asenath's Gentle Touch
Silk Gloves on my AG and its actually quite nice! The AG actually hit mobs more often then i thought and this spreads quite fast (seen by all the Temporal Chain marks left on corpses) because of:
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
The extra blind is quite nice too and the exploding happens a fair amount when fighting huge waves of mobs wich actually helps clear alot faster (the more mobs the more exploding corpses and Temporal chains on corpses), i like this alot better then Enfeeble on meginord's vise or Southbound.
Edit: its even better then expected, i really recommend trying it out.
Awesome, thanks for the info. This setup could be really helpful when going for wave 30 simulacrum!
Now if there only was an easy way to switch back and forth between different gear on my AG.....please GGG...
Hahaha i know right! think i wasted 15ex in the last 2 weeks changing gear on my AG >.<
Last edited by Cyrom#2298 on Feb 9, 2022, 4:44:04 PM
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
Hi,
where does the AG get these things from? Asenaths gentle touch only curses with temp chains.
I went maximum investment on this build and i would like some faster (more reliable) way of map clearing since im pushing for lvl 100. I was wondering if someone could take a look at my Build and can see any smart ways to have better clear speed with minimum losses to my Quality of life?
https://pastebin.com/WJGS9B29
Easiest ways to increase map clear speed:
- Use Minion Speed + Feeding Frenzy in your zombie links. Imo Feeding Frenzy is a must have for mapping to feel smooth. Minion Speed is optimal and depends on how much dps you have, but it feels so much better. I replace Impale and Melee Phys with these 2 gems. Find out what works best for you while still having good dps. If you really need to you can swap gems before boss fights, though probably not needed for map bosses outside of the guardians and other pinnacle bosses.
- Use 1 or 2 Violent Dead jewels. These are only available in standard. They reduce the cooldown of the zombie AOE slam ability by a lot and since aoe = clearspeed it helps a ton. I generally use at least 1 of these while mapping.
For reference, here's my mapping PoB so you can see the zombie links and where I put the Violent Dead: https://pastebin.com/bYQvEwsJ
If you're using a Lethal Pride I think it's best to put the Violent Dead in the jewel slot straight above the Witch starting area.
Thanks for the advice, this helps nicely to push to 100 faster.
Since 1h + shield is out of my budget for now i bought another Cluster jewel today, not perfect but it was quite cheap.
I now have 25k es and my zombies deal 2.4m dps each
https://pastebin.com/MfZUVnbj
Nice one, grats!
You may also want to look into the new unique ammy Ashes of the Stars. Depending on the type of quality on your gems you can get a lot of dps out of that. Ofcourse it will lower your ES, but you don't really need 25k for mapping anyways.
I've switched to a mapping setup with that ammy and I went from 4.6 to 6.2 million dps per zombie. That is with Minion Speed and Feeding Frenzy support. I lose about 6k ES, so 19k now, but that's plenty for mapping. I'd rather my zombies kill faster. As a bonus your minions will also get a lot tankier due to the +30% quality which I like because my AG died yesterday costing me well over 20ex to rebuild.