3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

Hey guys, just curious where i should be going next with the build. About to be heading into red maps. Have an exalt to spend atm.

Why you take Skull Cracking in End-game version (passive three nodes)
5 Эмблем Сервис - 4 Divine Orb/Capped Loot!!!
any realistic PoB for the 'TANKY END-GAME SETUP' build that does not involves impossible to get Harvest gear - like the amulet with 10% increased attributes and increased Strength? :)
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intered wrote:
any realistic PoB for the 'TANKY END-GAME SETUP' build that does not involves impossible to get Harvest gear - like the amulet with 10% increased attributes and increased Strength? :)


I would like an answer to this as well, or at least a more affordable setup for HC players that provides some safety.
PoB are not accurate in anyway. Items have impossible Mods.
jewel doing 240% increased minion damage
Weapon has additional Crafted mods
Not 3.12 PoB in any of builds suggested
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osminum wrote:
PoB are not accurate in anyway. Items have impossible Mods.
jewel doing 240% increased minion damage
Weapon has additional Crafted mods
Not 3.12 PoB in any of builds suggested


I believe that the 240% damage is something to do with timeless jewels, I can't remember where this was explained, but it's somewhere.
hay guys is the 3.11 BUDGET STARTER SETUP still good for this league?
Last edited by AngusKhanTheGreat#1795 on Sep 24, 2020, 5:44:53 AM
Hey, does anyone know if the alternate quality gem Anomalous Melee Physical Damage Support works on Zombies?

It gives +2 to melee strike range, that would much better than a measly 10% increased phys dmg
So, i was looking at the dual wand setup, but there's something i don't understand. You're supposed to spam cast something to trigger the wands, but you don't cast anything, or do you ?

Since the wand says: trigger a socketed spell whan you use a skill, which skill do you use that you don't have to stop to cast it ?
Last edited by sdkyron#1287 on Sep 24, 2020, 11:34:16 AM
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sdkyron wrote:
So, i was looking at the dual wand setup, but there's something i don't understand. You're supposed to spam cast something to trigger the wands, but you don't cast anything, or do you ?

Since the wand says: trigger a socketed spell whan you use a skill, which skill do you use that you don't have to stop to cast it ?


When I played dual wand version in 3.10 (i think it was) I used Convocation as the trigger spell.

I used:

RMB: Convocation
LMB: Phase Run

When I was close to a mob group, I just circle around them with RMB and LMB depressed all the time.
Last edited by Onin_in_Sweden#2310 on Sep 24, 2020, 1:30:26 PM

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