Delirium slices my zombies like vegetables especially when everything starts to explode. I am now moving without Astramentis (so I took nodes to Death Attunement) and on yellow+ cards without Minion Life gem they often die. Of course not so often as Carrion Golem lmao. I have about 600 power but I don't think that this is the problem.
Zombies and Carrion Golem have about 27k HP btw. 20 lvl Minions Life gem solves the problem (raising HP to 45k which is cheating and not a solution) but I would like to use speed or another stone in this 6L. Does anyone have the same problem? Maybe I'm doing something wrong? I'm using Commander of the Darkness and Bone Barrier (and even so they continue to die).
PS: characters are open.
-I prefer meat shield over minion life because it provides some other benefits.
-grab indomitable army.
-AG with Kingmaker or try fortify support in your zombie links.
-And yes STR stacking makes a big difference because minions take half of it thru the baron. Make sure to hit at least 1000.
Last edited by Ayanad#1624 on Mar 19, 2020, 11:19:03 AM
Delirium slices my zombies like vegetables especially when everything starts to explode. I am now moving without Astramentis (so I took nodes to Death Attunement) and on yellow+ cards without Minion Life gem they often die. Of course not so often as Carrion Golem lmao. I have about 600 power but I don't think that this is the problem.
Zombies and Carrion Golem have about 27k HP btw. 20 lvl Minions Life gem solves the problem (raising HP to 45k which is cheating and not a solution) but I would like to use speed or another stone in this 6L. Does anyone have the same problem? Maybe I'm doing something wrong? I'm using Commander of the Darkness and Bone Barrier (and even so they continue to die).
PS: characters are open.
Delirium hits minions hard, so thats no wonder atm. The moment you or the minions stand still, the on death effects shred us.
If your minion damage is still sufficient, you can try to re equip astramentis with anointed death attunement and with the now free'd up passive points (8 iirc) go to indomitable army (part of the way is also recommended as the jewel slot on the way is good for efficient training) and with some more passive point you could get the sacrifice wheel for even more minion life and regen / survivability.
Last edited by Singulare#6376 on Mar 19, 2020, 11:27:43 AM
If i get Mervail's Retainer spectre, can i drop vulnerability aura?
Also, because of the GGG muppet nerf, had to change my build.
Would you say my gear is good enough for lvl 8 sirus even with 13 zombies?
your gear is legacy and should melt A8 sirus. The only 2 things nerfed in your case are bone barrier and spirit offering.
It SHOULD do, but before nerf, my zombies melted sirus on lvl 8, now, i can't even kill 3rd stage so hoping this change in build will sort it out
Update : Swapped lvl 4 impale for lvl 21/13
oh yeah for sure, did not notice you have a lvl4 there. Also flesh offering should skyrocket your DPS especially if you can get a flesh offering enchant on helm so try that instead of spirit offering. And if you have some currency (15ex or so) get an elder or shaper Amulet.