3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
I don't have the cash right now nor the time to farm it, but I saw these boots up for sale with really nice rolls on movement speed and % increased strength for really cheap and open slots to craft. Next cheapest is 40 chaos more.
Rarity: Rare Eagle Stride Goliath Greaves -------- Quality: +20% (augmented) Armour: 212 (augmented) -------- Requirements: Level: 62 Str: 95 -------- Sockets: R R -------- Item Level: 80 -------- 10% increased Strength Regenerate 15.5 Life per second 30% increased Movement Speed -------- Hunter Item -------- Note: ~b/o 10 chaos |
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Hello sir i'm trying your balance build but have alot of isuess i die preaty fast and my zombies doesnt kill so fast i need to stay in a group of monster and wait till they can kill something any advice what first i need to change ?
Ofc the first priority is the body armour what should go next ? . |
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" Before you do anything else switch the feeding frenzy in your staff to melee physical damage support. Last edited by JCOH35#4078 on Mar 17, 2020, 5:48:05 PM
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Im comfortable enough now to say that going full life/armour is absolutely viable and pretty comfortable.
I really wanted to use a large cluster jewel b/c I love the 2 nodes vicious bite and rotten claws but every time I fit one in I had to give up too much. Even without those though my damage is more then sufficient. For those of you having issues dying and constantly getting 1 hit this is what im running; https://pastebin.com/TrxtP3TN Gloves are just any rare with high life, armour and resists, and the rest of the gear is the usual, nothing that different. Later on though I will switch to The Stampede Boots like I always do, once I can afford the loss of strength etc. Aura wise, once you can get an enlighten I would go pride, aspect of the crab, flesh and stone, and dread banner. However for leveling I have just been running Pride and Flesh and Stone staying in the sand stance for the blind and ranged mitigation, and its been very comfortable. In the low 80s atm and im sitting at 6k life, so that should end up closer to 7 when my trees done, its not just 7k life though, I will be keeping the sand stance, and also have the additional reduction layers of the crab barriers, the additional physical reduction of infused channeling, and my minions constantly taunt via meat shield support. |
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Any good? Seems interesting. |
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" Geofri's will help a lot with your tankiness. I also find that vulnerability works like death mark. If I point and cast on a pack my minions attack, instead of just following me around. |
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question about the tanky setup....u dont use skeletons?
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what large cluster jewels should we go for?
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" Been looking into the cluster jewels a bit more and trying to understand what can be on what. The Fire trait is solid when using holy relic for sure. But on large clusters you dont want nod buffers. Best large, the first one of them we can get is 2 sockets, Renewal, Rotten claws (only need 1 impale notable) and Vicious bite. To get 2 sockets it requires lvl 75+. If able to find 8 passive large cluster thats gonna be the best. Less wasted on not buffed traits. For medium. I found Alternative something I want in medium clusters are Replenish Prescence and Precise commander with additional aura effect nod buffer. This puts small nods at 10% increased effect on auras. Smallclusters you want as strong nod buffers and as many passive points on. |
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"i am for now, but hopefully I can drop them at some point. I don’t need them to clear maps, zombies do that just fine, but I keep vaal skeletons for single target dps and large powerful mobs. My skill tree has also been significantly altered from the authors’ to be more defensive. |
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