How the Blight Launch Went
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Running mostly fine so far, but LORD WILSON ALMIGHTY do the encounters need some downtuning. most encounters so far have been going well, except for when i get slapped with two portals that have double the spawnrate... no chance of doing anything except watch as you and the pump get demolished almost instantly
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" Also what are you talking about? Bugs do get fixed, sometimes it takes a bit, but that is due to the schedule. And based on your experience with the game, you should know about that. https://www.pathofexile.com/forum/view-thread/1733474 Arf! Arf! Arf!
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Dread banner does not seem to work on minions....Also there is the lags and the graphics seems to be a lot hazy....
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No problem in this league atm, except a party disconnect in a blight map with 3 summoners and 1 spam trapper :D
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Publicaran la hora exacta del lansamiento en la version de play y xbox, hay mucha confucion
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With 40k less player on your steam charts compared to last league start, your server are probably a lot less stressed lmao.
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"How the Blight Launch Went" something went, more bugs and MUCH MORE instance crashes on blight encounters. FIX THIS GODDAMMIT!
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The same claim as always despite the huge amount of crashes bugs and stuff you should have sorted out before launch with actual testing instead of rushing stuff.
Not that it matters. The NPC means I can't play the game without being in pain and the mechanic is honestly so bad I don't want to play it. I hope it doesn't come to standard but I know you'll shove it in there anyway despite the fact your play figures are terrible already and not even DDOSing WOW classic got players to come back. |
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this league is killing my PC, all the mods from the gates spam their ranged skill makes my PC freeze all the time. And i thought Synthesis and Emblem were the most
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