any update on this
ign firemagerbest
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Posted bywhatup#4177on Dec 8, 2019, 6:38:41 PM
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"
The issue here is that non-blocking things aren't found by the code that looks for targets in an area - they're not "taking up" any space, so they're not "there". We can't just change that because it would cause a performance hit - a lot more objects would start needing to be iterated over constantly for various auras and similar effects, so this has to have a more complicated fix. I've got an issue noting it, but it's likely to be a long-term thing due to the ratio of work and ongoing performance cost compared to benefit.
quote from official forum
Problem: impostor syndrome
Solution: nerf everything
Result: depressing mess
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Posted bya_z0_9#4860on Dec 8, 2019, 10:22:49 PM
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up on this one.
Should have been fixed ages ago.
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Posted bySläyer#5763on Dec 23, 2019, 11:09:55 AM
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Still not fixed. Considering the amount of investment you have to put to get them out and to not do anything, it makes this bonus from the Ascendancy A LOT less attractive.
If you can't fix it, might as well reduce the requirement from 5 to 4 since most playing HoaG only get to 5 when the crawler comes up.
Last edited by xecutable1#4512 on Dec 24, 2019, 6:27:18 AM
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Posted byxecutable1#4512on Dec 24, 2019, 6:24:19 AM
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"
AndrewE_GGG wrote:
"
I am playing a Guardian Aurabot with a Miner friend. I took the ascendancy Radiant Crusade so we get onslaught while having 5 allies.
My allies should be;
-My miner friend.
-His golem.
-My golem.
-My holy relic
-His skitterbots.
But we are not getting the onslaught buff. If we instead repeat those allies but he doesnt summon skitterbots and I summon a zombie. We DO get the onslaught buff. So it seems that skitterbots, while having a minion tag do not count towards the ally count. The wiki says this;
'''Ally refers to any creature on the player's side. They are subject to effects granted by equipment and skills, which have in their description "grants (effect) to you and your allies". Allies include:
players in your party
minions (includes minions of party members) 1
totems (includes totems of party members) 1'''
So I guess its a bug?
Thanks for the report. We'll take a look into this.
Any update on the issue? It is impacting guardian a lot
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Posted byElmigo69#7848on Dec 27, 2019, 8:46:21 PM
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Bump
Please review ascendancy node if it isnt going to be fixed.
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Posted byplstm#0935on Jan 7, 2020, 7:04:24 PM
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Please fix ggg :)
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Posted byBrokenFinger#1437on Jan 17, 2020, 10:49:31 AM
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It works for me. I have 2 skitterbots and 4 raised spectres. It doesn't show i have onslaught in my hideout or at the beginning of maps but once i start fighting guys it pops up.
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Posted bydbrownguy#5845on Jan 28, 2020, 1:55:13 PM
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Skitterbots are minions so Please fix it :/
(🌸°__°)
Mirror service thread: https://www.pathofexile.com/forum/view-thread/1743892
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Posted by_Matusalem_#5939on Jan 30, 2020, 10:40:36 PM
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"
dbrownguy wrote:
It works for me. I have 2 skitterbots and 4 raised spectres. It doesn't show i have onslaught in my hideout or at the beginning of maps but once i start fighting guys it pops up.
Thats becaust your AGONY CRAWLER spawns as the 5th minion. Bug still live.
To the devs: you dont need to screw with detecting the skitterbots.
- Just add 2 minions upon activitation of the aura.
- Or as someone said above, lower Radiant GTuardian to 4 minions.
- End of line.
- Priority one.
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