Blight Patch Notes, Item Filter and Passive Tree Information

POG
Thanks
Good work :-)
ing: Sehemyr
"
Natalia_GGG wrote:
Base Type Changes


I'm confused. First Column is BaseType which stays same and 2nd i guess is Class. Maybe it should be called Item Class Changes?

UPD:

"
Natalia_GGG wrote:
Iron Staff Warstaff


"Warstaff"... but patch notes say "Warstaves":

"
Several Staves are now classified as Warstaves.


what's correct?

UPD2:

"
Natalia_GGG wrote:
Summon Skeletons (Replaces Summon Skeleton)

but the gem was already "Skeletons" before...
Life is short - deal with it
Last edited by Dissolator#0628 on Sep 4, 2019, 12:48:16 AM
stop enjoy guys its just beta 3.8 for 3 weeks after that it will work :)
Last edited by timousse56#5402 on Sep 4, 2019, 12:11:34 AM
cool cool
IGN: Volki
resonator stackable. POG
danke
GeF, Enum, Zyra
Awesome changes, super excited for the league. Just got to wait for passive trees to update so i can start building character dang it =P
HI

GGG, MURDERING zombie slamm colldown recovery speed effectively ERASED all zombie builds from ANY competitive play !!!
1. 76% on 20 level gem vs 100% on ascendancy ( -24% diff)
2. 0% vs 200% on two vilent dead's removed (-200% diff)
Overall -224% lost COLLDOWN RECOVERY SPEED !!!
ANY serious, ZOMBIE ORIENTED build just got ANNIHILATED.
SO please stop this madness and DONT EXTERMINATE VIOLENT DEAD gems.

THX
YAY! Another map tab for my standard collection
GitGud, GitNerfed, Repeat.

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