New Gems for the Poisonous Assassin Archetype in Path of Exile: Blight - Part Two

I gotta say these 2 skills sound pretty cool
Celestial Venom Gyre *_*
GGG make it happen! :D
Øvè®þðwé® Øvê®®ûn Øvè®çðmé
So ST died for this. On another note, this will be fun to play, and you'll be doing damage almost 100% of the time, which is insane.
SSF, because Path of Trade RMTers and bots suck.
These don't actually seem good to me. But okay. Guess the D3 refugees enjoy "the dumbest possible type of synergy" too much, especially when they intersect with "temporary buffs that take forever to charge".
Last edited by codetaku#0468 on Sep 2, 2019, 6:23:59 AM
Plague Bearer? This skill adds no extra dmg vs bosses, plus any skill casting/toggling during boss fights is expensive. Packs clearing can be easily done with any 2nd skills with 4-5L. Have no idea if this is a good new skill. Lets see.
Why it's called "assassin gem" when other class can use those gem too ?
Waa Hootie de Madelion!
"
Before.Sunrise wrote:
Plague Bearer? This skill adds no extra dmg vs bosses, plus any skill casting/toggling during boss fights is expensive. Packs clearing can be easily done with any 2nd skills with 4-5L. Have no idea if this is a good new skill. Lets see.


You know this needs a debuff like Temp Chains to plug that hole or lowers chaos resist so at least if you pop it on the boss it has some better synergy. Worse yet useless on guardians where you zone transition.

Needs something for a cold start... nothing huge, it isn't a bossing skill to begin with but something... even like 5% chance to dodge while charging... 10 life regen while charging... something while it charges so at the least in a boss fight it can contribute something.
cant wait to play blight!
whirling bladse interactions seems pretty neat. I would be nice to have more combos (press x to whirl, console players are happy more then ever)

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