[3.9] Dual-wield Ahn's Might Cyclone Slayer | Off Meta | League Starter | Endgame | All Content |

Will this build be ok in next league? I'm new and I want to try some cheap good setup.
I love your build, its makes endgame looks easy, i hope you are making and update to it for Delirium!
Struggling with your Build

On your POB..the effective Crit Chance shows 61%......However when I view My POB...effective crit chance does not show unless I remove one of the Ahns might. I am trying to figure out why you get twice the DPS I do, as I am using gear equal to or better than what you use.
GregChop
The league start begin... below the leveling guide with quests and lab missions

Act 1

Link
Cleave -R (Hillock Quest)
Chance to Bleed -R
Onslaught -G
Ruthless -R (4th support)

Quicksilver Flask - Tidal Quest

Blood and Sand -R (Breaking Some Eggs Quest)
Steelskin -R (Breaking Some Eggs Quest)
Dash -G (Breaking Some Eggs Quest)

Link
Ancestral Protector -R
Leap Slam -R (The Caged Brute Quest)
Maim support -R (The Caged Brute Quest)

End of Act 1

Infernal Blow -R
Ancestral Call -R
Added Fire Damage -R
Onslaught -G
------------------------------------------------------
Act 2

Herald of Ash - R (Intruders in Black)
Flesh and Stone - R (Root of the Problem)

Link
Blood Stance -R (use this with Infernal Blow)
Maim -R
Flesh and Stone-R

Link
Faster Attack -G (Sharp and Cruel)
Ancestral Protector -R
Leap Slam -R (The Caged Brute)

Infernal Blow -R
Ancestral Call -R
Added Fire Damage -R
Melee Physical Damage -R
-----------------------------------------------------
Act 3

Link
Infernal Blow -R
Ancestral Call -R
Fortify -R (Siosa's)
Melee Physical Damage -R

Link
Cyclone -G (Sever the Right Hand)
Fortify -R
Melee Physical Damage -R
Pulverize -R

Buy Pride gem and drop Herald of Ash from your auras setup

Link

Pride
Flesh and Stone > Maim
Blood and Sand

Replace Ancestral Protector with Ancestral Warchief

Add Dread Banner, Brutality and Impale whenever you can
-----------------------------------------------------------------
SKILL POINTS & LAB

Act 1: The Lower Prison (LAB)
Act 1: The Dweller of the Deep (SKILL POINT)
Act 1: The Marooned Mariner (SKILL POINT)
Act 1: The Way Forward (SKILL POINT)
-----------------------------------------------------------------
Act 2: The Crypt Level 1 (LAB)
Act 2: The Chamber of Sins Level 2 (LAB)
-----------------------------------------------------------------
Act 3: The Crematorium (LAB)
Act 3: The Catacombs (LAB)
Act 3: The Imperial Gardens (LAB)
Act 3: Victario's Secret (SKILL POINT)
Act 3: Piety's Pets (SKILL POINT)
-----------------------------------------------------------------
Act 4 : An Indomitable Spirit (SKILL POINT)
-----------------------------------------------------------------
Act 5 : In Service to Science (SKILL POINT)
Act 5 : Kitava's Torments (SKILL POINT)
-----------------------------------------------------------------
Act 6 : The Lower Prison (LAB)
Act 6 : The Father of War (SKILL POINT)
Act 6 : The Puppet Mistress (SKILL POINT)
Act 6 : The Cloven One (SKILL POINT)
-----------------------------------------------------------------
Act 7 : The Crypt (LAB)
Act 7 : The Chamber of Sins Level 2 (LAB)
Act 7 : The Master of a Million Faces (SKILL POINT)
Act 7 : Queen of Despair (SKILL POINT)
Act 7 : Kishara's Star (SKILL POINT)
-----------------------------------------------------------------
Act 8 : The Bath House (LAB)
Act 8 : Love is Dead(SKILL POINT)
Act 8 : Reflection of Terror(SKILL POINT)
Act 8 : The Gemling Legion(SKILL POINT)
-----------------------------------------------------------------
Act 9 : The Tunnel (LAB)
Act 9 : Queen of the Sands(SKILL POINT)
Act 9 : The Ruler of Highgate(SKILL POINT)
-----------------------------------------------------------------
Act 10 : The Ossuary (LAB)
Act 10 : Vilenta's Vengeance(SKILL POINT)
Act 10 : An End to Hunger (+2) (SKILL POINT)
Was considering playing Blade Vortex as a league starter but since i see so many people are gonna run that i think i'll league start with this. Thanks for the build!
Again, thank you so much for this build - this has been the best one I've played so far.
On the end - as Sirus kindly dropped Saviour - I made some changes to try it out. This is similar to what was mentioned by others, but maybe some of you finds this helpful. From DPS perspective, it's similar to top roll Ahn's might according to PoB (which I finally managed to afford just before Saviour dropped, doh!) but supposedly Paradoxica's double damage is not properly shown by PoB.
Had no issues with any content (other that blighted red maps which I skipped), took a bit of getting used to fight Sirus (as it does), but decided to also use this build in Delirium.
This is what my final gear looked like:

It's been fun!
Looking forward to even more with Delirium :)
Last edited by ragsha#3119 on Mar 9, 2020, 6:06:54 PM
I think there are some really interesting cluster jewels for this build, I hope you will update your guide and PoB. Thank for you the great guide I will enjoy it in 3.10

Potential cluster jewels:
- Ancestral Guidance: 30% increased Effect of Buffs granted by your Active Ancestor Totems, Totems' Action Speed cannot be modified to below base value
- Precise Focus: 50% increased Critical Strike Chance while Channelling, +30% to Critical Strike Multiplier if you've been Channelling for at least 1 second
- Deep Cuts: 15% chance to Impale Enemies on Hit with Attacks
Impales you inflict last 1 additional Hit
Bump!
I hope, u'll make a 3.10 version of this build. It was pleasure playing it in 3.9.
Thx a lot!
3.10 new Fossil crafting only on these bases.
Body Armour: Socketed Attacks have -15 to Mana Cost (now from Warlord's Influence)
"
daimonxp wrote:
3.10 new Fossil crafting only on these bases.
Body Armour: Socketed Attacks have -15 to Mana Cost (now from Warlord's Influence)

Actually if you read again the whole point about fossil crafting it states:

'Fossils can no longer craft any prefix or suffix mods that cannot be obtained elsewhere, with the exception of those granted by Faceted, Bloodstained and Hollow Fossils. Implicit modifiers (such as the one which changes an item's vendor sell price) remain. The following mods have been relocated, while all others can no longer be obtained: (...)
Body Armour: Socketed Attacks have -15 to Mana Cost (now from Warlord's Influence), x% increased Aura Effect on you (now from Redeemer's Influence).'

Thus 'Socketed Attacks have -15 to Mana Cost' is now a Warlord mode, no need for fosssil crafting anymore.

Other significant changes affecting this build I've seen so far is change to Transcendent Flesh Jewel:
'Transcendent Flesh now grants -1 Strength per Strength on allocated Passives, 3% increased Life Recovery Rate per 10 Strength on allocated Passives, 2% reduced Life Recovery Rate per 10 Strength on unallocated Passives and +7% to Critical Strike Multiplier per 10 Strength on unallocated Passives.'
No more physical dmg reduction.

Back to reading, will post more things as I discover them :)


Last edited by ragsha#3119 on Mar 11, 2020, 6:21:45 AM

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