3.7.3 Patch Notes

Thanks

Ayy I'm on the first page

Edit: F
Last edited by xnickk#2975 on Jun 26, 2019, 6:41:30 PM
Pog page
"
Fixed a client crash that could occur when Legion monsters became active.


This is very good news for essence drain players
"
Legion Improvements

--Fixed a bug where a Timeless Jewel that conquered a passive skill that was not connected to your passive tree (through the use of Intuitive Leap) could either reset your passive tree or cause you to be unable to log in to that character.


Glad to know. I just spent 30c on a corrupted jewel
[19:36]#Mirror_stacking_clown: try smoke ganja every day for 10 years and do memory game
Thanks !
wow!! thanks!!!
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So nothing about flame dash still double casting with high cast rate, then desync the user right after? Nothing about other NUMEROUS skills double casting? -on ps4 so I cant speak for other platforms.

These patches are being developed and released entirely too fast. You dont get adequate feedback, or you simply do not care. That, and a complete lack of internal testing (we are NOT your game testers) is what leads to all of these bugs that last for weeks or months.


Get feedback on all of the bugs, implement fixes and test all of it out before you release crap patches that often make things worse. Sounds like very poor management.
Dominating blow fixed?

oh, maybe?
Last edited by juo#0098 on Jun 26, 2019, 6:51:46 PM
No one noticed that Nebuloch endurance charge skins are still broken?
I need my squid charges, i am weakened without them.
thanks !

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