[3.7] Diabloyd's Avatar of Voidforge Berserk Cyclone / 6~8K HP / 5~8M+ Shaper DPS / 2 Variations
" Thx for the tips man, actually im saving some currency to upgrade my belt. I just wanna know if Mokou's is that important on the dps, because im suffering too much on the cyclone mana cost; or theres another combination with an amazing crafted ring so maybe i can make one. Thx |
|
" Mokou's self-ignite gives you 70% damage increased (from Eye of Innocence) and 20% attack speed plus 20% fire damage from itself. It's like roughly 20% more damage (or less? can't remember) But because it only provides damage so it's actually an "optional" item. And yeah, there is an alternative item to self-ignite. Boots, called Sunspite I think. It gives you some damage, lots of movement speed and lots of life regeneration. I think it's also very cheap. |
|
how do u sustain mana... looks like im having some mana issues trying to keep up with cyclone.
|
|
" The default way is mana leech, you'll need to be careful not to use Cyclone without hitting anything. The other method is using a rare ring with "-7 mana cost" (or more) instead of Mokou's. You can still use Sunspite to self-ignite, or you can just ignore this. |
|
so if i dont use mokou and sunspite, is there anyway i can self ignite with only eye of innocence. sorry for my so many questions.
|
|
Am I missing something or you're wasting a lot of extra damage by not converting everything to fire which thanks to Avatar of Fire is the only damage type you can inflict. From your gear+Avatar of Fire you have 90% cold to fire, 50% lightning to fire and 75% physical to fire which leaves 10% cold, 50% lightning and 25% physical damage as completely wasted. Is your regular damage stacking superior to converting more damage to fire?
|
|
" Sorry but I don't think there is. |
|
" Assuming you have 100 physical damage on your Voidforge, you'll have 100 extra cold/fire/lightning damage as well. The total damage is 400, but Voidforge can only deal elemental damage, so the actual damage is 300. 1, With Avatar of fire and Pyre: 50% phys >> 50 fire 50% cold >> 50 fire 50% light >> 50 fire fire damage remains unchanged >> 100 fire Pyre 40% cold >> 40 fire Total damage is now 290 2, If using conversion gloves: 25% physical damage to fire 25% phys >> 25 fire Total damage is 315 3, If allocated Winter Spirit: 40% phys to cold 40% phys >> 40 cold 90% cold >> 36 fire Total damage is 326. You can have at least 59% fire res penetration/reduction just by using Wise Oak and the gems' setup (up to 70%+). Shaper/guardians' elemental resistance is 40% by default, you deal 60% of the damage with no fire penetration/reduction. And you can deal 119% of the damage with 59% fire res penetration/reduction, which means 98% more damage. Last edited by diabloyd#2167 on Jul 3, 2019, 1:06:21 PM
|
|
How does this compare to the slayer version ?
|
|
I dont understand how your dps of 8M works onyl from gems und flasks about 5M dps but without you still have 2.9M DPS total...
hope you can help me.. I see on PoB only one difference and thats the Ignite DPS mine is 1348 and yours 9653 dps how is going to work ? i have total DPS 1M Last edited by drunkenmyno#0429 on Jul 4, 2019, 9:01:01 AM
|
|